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Cards similar to Predict (400)

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Fanatical Offering

Fanatical Offering

Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Map token. (It's an artifact with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

7.9 /10
$0.23
Glacial Grasp

Glacial Grasp

Instant

Tap target creature. Its controller mills two cards. That creature doesn't untap during its controller's next untap step. (They put the top two cards of their library into their graveyard.)
Draw a card.

4.7 /10
$0.04
Illusionists Stratagem

Illusionist's Stratagem

Instant

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Draw a card.

8.2 /10
$0.27
Inscription of Abundance

Inscription of Abundance

Instant

Kicker
Choose one. If this spell was kicked, choose any number instead.
• Put two +1/+1 counters on target creature.
• Target player gains X life, where X is the greatest power among creatures they control.
• Target creature you control fights target creature you don't control.

9.3 /10
$0.26
Inspiration

Inspiration

Instant

Target player draws two cards.

4 /10
$0.07
Krosan Reclamation

Krosan Reclamation

Instant

Target player shuffles up to two target cards from their graveyard into their library.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4 /10
$0.25
Minamos Meddling

Minamo's Meddling

Instant

Counter target spell. That spell's controller reveals their hand, then discards each card with the same name as a card spliced onto that spell.

0.3 /10
$0.15
Occult Epiphany

Occult Epiphany

Instant

Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.

7.3 /10
$0.18
Painful Bond

Painful Bond

Instant

Draw two cards, then nonland cards in your hand with mana value 3 or less perpetually gain "When you cast this spell, you lose 1 life."

10 /10
--
Pass the Torch

Pass the Torch

Instant

Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability".

10 /10
--
Reject Imperfection

Reject Imperfection

Instant

Counter target spell. If that spell's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

8.5 /10
$0.14
Reweave

Reweave

Instant — Arcane

Target permanent's controller sacrifices it. If the player does, they reveal cards from the top of their library until they reveal a permanent card that shares a card type with the sacrificed permanent, put that card onto the battlefield, then shuffle.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

5.5 /10
$0.50
Sift Through Sands

Sift Through Sands

Instant — Arcane

Draw two cards, then discard a card.
If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle.

3.8 /10
$0.16
Snow Day

Snow Day

Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Draw two cards, then discard a card.

3.2 /10
$0.21
Soul Read

Soul Read

Instant

Choose one —
• Counter target spell unless its controller pays .
• Draw two cards.

5 /10
$0.05
Spellshift

Spellshift

Instant

Counter target instant or sorcery spell. Its controller reveals cards from the top of their library until they reveal an instant or sorcery card. That player may cast that card without paying its mana cost. Then the player shuffles.

1.4 /10
$0.39
Spin into Myth

Spin into Myth

Instant

Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)

3.1 /10
$0.24
Stern Lesson

Stern Lesson

Instant

Draw two cards, then discard a card. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

6.9 /10
$0.04
Tainted Pact

Tainted Pact

Instant

Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.

9.7 /10
~$19
Unbounded Potential

Unbounded Potential

Instant

Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Entwine (Choose both if you pay the entwine cost.)

7.7 /10
$0.02
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