Creature — Demon Horror (4/4)
Coruscating Flames — Whenever you cast an instant or sorcery spell, Pink Horror deals 2 damage to any target.
Split — When Pink Horror dies, create two 2/2 blue and red Demon Horror creature tokens named Blue Horror with "Whenever you cast an instant or sorcery spell, this creature deals 1 damage to any target."
Creature — Illusion (2/2)
: Psionic Entity deals 2 damage to any target and 3 damage to itself.
Creature — Giant Warrior (3/3)
When Furystoke Giant enters the battlefield, other creatures you control gain ": This creature deals 2 damage to any target" until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Bird Beast (3/4)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
: This creature deals X damage to any target, where X is the number of times this creature has mutated.
Creature — Dog (3/3)
Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target.
Creature — Giant (5/6)
Each Human creature you control has ", : This creature deals 1 damage to any target."
Creature — Beast (2/2)
Flying
: Fledgling Mawcor deals 1 damage to any target.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Wall (0/4)
Defender (This creature can't attack.)
, : Stinging Barrier deals 1 damage to any target.
Creature — Human Pirate (4/3)
Pirate Ship can't attack unless defending player controls an Island.
: Pirate Ship deals 1 damage to any target.
When you control no Islands, sacrifice Pirate Ship.
Legendary Creature — Dwarf Wizard (0/1)
: Reveka, Wizard Savant deals 2 damage to any target and doesn't untap during your next untap step.
Creature — Elemental (2/2)
Flying
, Sacrifice Scaldkin: It deals 2 damage to any target.
Creature — Weird (1/3)
When Steamcore Weird enters the battlefield, if was spent to cast it, it deals 2 damage to any target.
Creature — Spirit (4/4)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Creature — Shapeshifter Pirate (0/0)
You may have Pirated Copy enter the battlefield as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you draw a card."
Creature — Beast (1/5)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.
Creature — Bird Wizard (3/3)
Flying
You have no maximum hand size.
Whenever a creature token you control deals combat damage to a player, draw a card.
Legendary Creature — Phyrexian Praetor // Enchantment — Saga (5/5)
Ward
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
The Great Synthesis
(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis.
II — Return all non-Phyrexian creatures to their owners' hands.
III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up).
Creature — Horror (5/5)
Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature.
Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.
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