Sorcery // Land
This spell costs less to cast for each 1 life your opponents have lost this turn.
Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spent to cast it.
Sanguine Morass
Sanguine Morass enters tapped.
: Add or .
Legendary Artifact Creature — Robot // Legendary Artifact — (7/5)
More Than Meets the Eye (You may cast this card converted for .)
Your opponents can't cast spells during combat.
At the beginning of each of your postcombat main phases, you may convert Megatron. If you do, add for each 1 life your opponents have lost this turn.
Megatron, Destructive Force
Living metal (During your turn, this Vehicle is also a creature.)
Whenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.
Legendary Creature — Astartes Warrior (5/5)
Trample
Mark of Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.
Legendary Creature — Zombie Minotaur Warrior (4/6)
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of each of your postcombat main phases, add for each 1 life your opponents have lost this turn.
Creature — Demon (4/4)
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Flying, trample
At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.
Instant
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Draw a card for each creature that died under your control this turn.
Creature — Human Rogue (3/2)
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When Blade Juggler enters, it deals 1 damage to you and you draw a card.
Sorcery
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Return up to two target creature cards from your graveyard to your hand.
Sorcery
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Creature — Human Rogue (2/3)
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
: Hackrobat gains deathtouch until end of turn.
: Hackrobat gets +2/-2 until end of turn.
Sorcery
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Creature — Demon (4/2)
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When Rafter Demon enters, if its spectacle cost was paid, each opponent discards a card.
Creature — Human Shaman (2/2)
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When Rix Maadi Reveler enters, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards.
Sorcery
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Skewer the Critics deals 3 damage to any target.
Creature — Human Rogue (5/2)
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Legendary Enchantment Creature — God // Legendary Enchantmen (4/4)
When Heliod, the Radiant Dawn enters, return target enchantment card that isn't a God from your graveyard to your hand.
: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ( can be paid with either or 2 life.)
Heliod, the Warped Eclipse
You may cast spells as though they had flash.
Spells you cast cost less to cast for each card your opponents have drawn this turn.
Enchantment
At the beginning of your upkeep, exile the top card of your library.
During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with Theater of Horrors.
: Theater of Horrors deals 1 damage to target opponent or planeswalker.
Creature — Vampire (4/2)
When Bat Whisperer enters, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.
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