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Cards similar to Ram Through (18)

Ravenous Tyrannosaurus

Ravenous Tyrannosaurus

Creature — Dinosaur (6/6)

Devour 3 (As this enters, you may sacrifice any number of creatures. This creature enters with three times that many +1/+1 counters on it.)
Whenever Ravenous Tyrannosaurus attacks, it deals damage equal to its power to up to one other target creature. Excess damage is dealt to that creature's controller instead.

8.1 /10
~$16
Contest of Claws

Contest of Claws

Sorcery

Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

8.1 /10
$2.46
Ravenous Pursuit

Ravenous Pursuit

Sorcery

Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way.

10 /10
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Windswift Slice

Windswift Slice

Instant

Target creature you control deals damage equal to its power to target creature you don't control. Create a number of 1/1 green Elf Warrior creature tokens equal to the amount of excess damage dealt this way.

8.7 /10
$2.37
Decisive Denial

Decisive Denial

Instant

Choose one —
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
• Counter target noncreature spell unless its controller pays .

8.7 /10
$0.14
Feral Encounter

Feral Encounter

Sorcery

Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.

6.4 /10
$0.09
Hunters Bow

Hunter's Bow

Artifact — Equipment

When Hunter's Bow enters, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control.
Equipped creature has reach and ward .
Equip

6.6 /10
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Hunters Talent

Hunter's Talent

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
When Hunter's Talent enters, target creature you control deals damage equal to its power to target creature you don't control.
: Level 2
Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn.
: Level 3
At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.

7.3 /10
$0.24
Megatron Tyrant  Megatron Destructive Force

Megatron, Tyrant // Megatron, Destructive Force

Legendary Artifact Creature — Robot // Legendary Artifact — (7/5)

More Than Meets the Eye (You may cast this card converted for .)
Your opponents can't cast spells during combat.
At the beginning of each of your postcombat main phases, you may convert Megatron. If you do, add for each 1 life your opponents have lost this turn.

Megatron, Destructive Force

Living metal (During your turn, this Vehicle is also a creature.)
Whenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.

6.9 /10
$1.11
Natures Way

Nature's Way

Sorcery

Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.

7.5 /10
$0.13
Surestrike Trident

Surestrike Trident

Artifact — Equipment

Equipped creature has first strike and ", Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker."
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

6.2 /10
$1.03
Tail Swipe

Tail Swipe

Instant

Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

8.9 /10
$0.62
The Triumph of Anax

The Triumph of Anax

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax.
IV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

3.8 /10
$0.07
Thrash  Threat

Thrash // Threat

Instant // Sorcery

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

Threat

Create a 4/4 red and green Beast creature token with trample.

5 /10
$0.15
Throw from the Saddle

Throw from the Saddle

Sorcery

Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.

3.8 /10
$0.06
Vivien of the Arkbow

Vivien of the Arkbow

Legendary Planeswalker — Vivien

+2: Put two +1/+1 counters on up to one target creature.
-3: Target creature you control deals damage equal to its power to target creature you don't control.
-9: Creatures you control get +4/+4 and gain trample until end of turn.

4.6 /10
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Vivien Arkbow Ranger

Vivien, Arkbow Ranger

Legendary Planeswalker — Vivien

+1: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn.
-3: Target creature you control deals damage equal to its power to target creature or planeswalker.
-5: You may reveal a creature card you own from outside the game and put it into your hand.

6.1 /10
$1.07
Aggressive Instinct

Aggressive Instinct

Sorcery

Target creature you control deals damage equal to its power to target creature you don't control.

4.8 /10
$0.18

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