Legendary Creature — Human Citizen (1/1)
Whenever one or more other creatures with base power and toughness 1/1 enter the battlefield under your control, put a +1/+1 counter on Bess, Soul Nourisher.
Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess.
Creature — Bird (2/2)
Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.
Creature — Cat (3/3)
: Bronzehide Lion gains indestructible until end of turn.
When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and ": Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
Legendary Creature — Human Peasant (3/3)
At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Legendary Creature — Orc Ranger (3/3)
Trample
Whenever Cadira, Caller of the Small deals combat damage to a player, for each token you control, create a 1/1 white Rabbit creature token.
Legendary Enchantment Creature — Human Druid (2/2)
Constellation — Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature.
Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
Legendary Creature — Human Soldier (2/2)
: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
Creature — Centaur Cleric (3/3)
When Centaur Healer enters the battlefield, you gain 3 life.
Creature — Centaur Cleric (3/3)
When Centaur Peacemaker enters the battlefield, each player gains 4 life.
Creature — Centaur Warrior (3/1)
( can be paid with either or .)
When Centaur Safeguard dies, you may gain 3 life.
Creature — Centaur Wizard (3/3)
When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.
Creature — Human Knight (2/3)
Vigilance (Attacking doesn't cause this creature to tap.)
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Creature — Cat Citizen (2/3)
Whenever Civil Servant attacks, you may tap another untapped Citizen you control. If you do, Civil Servant gets +1/+0 and gains lifelink until end of turn.
Creature — Centaur Knight (4/4)
Vigilance
When Conclave Cavalier dies, create two 2/2 green and white Elf Knight creature tokens with vigilance.
Creature — Elf Cleric (2/2)
, : Creatures you control gain trample until end of turn.
, : Create a 2/2 green and white Elf Knight creature token with vigilance.
Creature — Centaur Cleric (2/2)
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.
When Conclave Mentor dies, you gain life equal to its power.
Creature — Hippogriff Mount (1/4)
Flying, lifelink
Whenever Congregation Gryff attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Legendary Creature — Human Knight (2/2)
Vigilance, trample, lifelink
Once during each of your turns, you may cast an Aura or Equipment spell from your graveyard.
Creature — Elf Citizen (2/4)
Other Citizens you control get +1/+0.
Whenever Darling of the Masses attacks, create a 1/1 green and white Citizen creature token.
Creature — Rhino Soldier (3/3)
Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn.
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