Instant
Exile target creature you control, then return it to the battlefield under its owner's control.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Prevent the next 4 damage that would be dealt to any target this turn.
Instant
Destroy target enchantment.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Instant
Target creature gets +2/+2 until end of turn.
Equipped creatures you control gain indestructible until end of turn.
Instant
Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays .
Instant
Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
Instant // Land
Target creature you control gains protection from the color of your choice until end of turn.
Sejiri Glacier
Sejiri Glacier enters the battlefield tapped.
: Add .
Instant
Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.
Instant — Arcane
You may exile a white card with mana value X from your hand rather than pay this spell's mana cost.
The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead.
Instant
Target creature gets +2/+0 and gains first strike until end of turn.
Instant
Creatures you control gain protection from non-Human creatures until end of turn.
Instant
Target creature you control gets +2/+2 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Prevent the next 2 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Put target nonland permanent into its owner's library just beneath the top X cards of that library.
Instant
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Instant
Destroy target nonland permanent if another permanent with the same name is on the battlefield.
Draw a card.
Instant
Target creature gets +2/+2 and gains first strike until end of turn.
Instant
Tap up to two target creatures.
Whenever you put a name sticker on a creature, you may return A Good Day to Pie from your graveyard to your hand.
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