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Cards similar to Reviving Dose (400)

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Bar the Door

Bar the Door

Instant

Creatures you control get +0/+4 until end of turn.

7.6 /10
$0.21
Battle Cry

Battle Cry

Instant

Untap all white creatures you control.
Whenever a creature blocks this turn, it gets +0/+1 until end of turn.

1.1 /10
$0.24
Battlewise Valor

Battlewise Valor

Instant

Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

2.2 /10
$0.06
Blade Banish

Blade Banish

Instant

Exile target creature with power 4 or greater.

3.5 /10
$0.02
Blinding Beam

Blinding Beam

Instant

Choose one —
• Tap two target creatures.
• Creatures don't untap during target player's next untap step.
Entwine (Choose both if you pay the entwine cost.)

1.9 /10
$0.10
Blood of the Martyr

Blood of the Martyr

Instant

Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.

4.3 /10
$1.04
Boros FuryShield

Boros Fury-Shield

Instant

Prevent all combat damage that would be dealt by target attacking or blocking creature this turn. If was spent to cast this spell, Boros Fury-Shield deals damage to that creature's controller equal to the creature's power.

4.4 /10
$0.13
Borrowed Grace

Borrowed Grace

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Creatures you control get +2/+0 until end of turn.
• Creatures you control get +0/+2 until end of turn.

1.9 /10
$0.01
Bovine Intervention

Bovine Intervention

Instant

Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token.

6.2 /10
$0.17
Break Ties

Break Ties

Instant

Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Reinforce 1— (, Discard this card: Put a +1/+1 counter on target creature.)

5.8 /10
$0.03
Brought Back

Brought Back

Instant

Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.

8.7 /10
$1.24
Calamitys Wake

Calamity's Wake

Instant

Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.

7.9 /10
$0.04
Call the Coppercoats

Call the Coppercoats

Instant

Strive — This spell costs more to cast for each target beyond the first.
Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.

9.7 /10
$1.46
Call to Glory

Call to Glory

Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

5.8 /10
$0.25
Celestial Flare

Celestial Flare

Instant

Target player sacrifices an attacking or blocking creature.

4.4 /10
$0.03
Celestial Purge

Celestial Purge

Instant

Exile target black or red permanent.

3.3 /10
$0.18
Chain of Silence

Chain of Silence

Instant

Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.

0.9 /10
$0.13
Charge of the Mites

Charge of the Mites

Instant

Choose one —
• Charge of the Mites deals damage equal to the number of creatures you control to target creature or planeswalker.
• Create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.)

7.4 /10
$0.06
Choking Fumes

Choking Fumes

Instant

Put a -1/-1 counter on each attacking creature.

2.6 /10
$0.20
Clever Concealment

Clever Concealment

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)

9.6 /10
~$12
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