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Cards similar to Reviving Dose (400)

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Raise the Alarm

Raise the Alarm

Instant

Create two 1/1 white Soldier creature tokens.

8.6 /10
$0.06
Rally

Rally

Instant

Blocking creatures get +1/+1 until end of turn.

0.1 /10
$0.13
Rally of Wings

Rally of Wings

Instant

Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.

7.5 /10
$0.09
Rally the Ancestors

Rally the Ancestors

Instant

Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.

7.3 /10
$0.50
Rally the Peasants

Rally the Peasants

Instant

Creatures you control get +2/+0 until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.4 /10
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Rally to Battle

Rally to Battle

Instant

Creatures you control get +1/+3 until end of turn. Untap them.

3.1 /10
$0.04
Rallying Roar

Rallying Roar

Instant

Creatures you control get +1/+1 until end of turn. Untap them.

3.2 /10
$0.03
Ramosian Rally

Ramosian Rally

Instant

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Creatures you control get +1/+1 until end of turn.

1.6 /10
$0.27
Ray of Distortion

Ray of Distortion

Instant

Destroy target artifact or enchantment.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.7 /10
$0.10
Ray of Revelation

Ray of Revelation

Instant

Destroy target enchantment.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.7 /10
$0.10
Rebuke

Rebuke

Instant

Destroy target attacking creature.

2.7 /10
$0.06
Redeem

Redeem

Instant

Prevent all damage that would be dealt this turn to up to two target creatures.

0.8 /10
$0.15
Refraction Trap

Refraction Trap

Instant — Trap

If an opponent cast a red instant or sorcery spell this turn, you may pay rather than pay this spell's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.

0.7 /10
$0.10
Refuse to Yield

Refuse to Yield

Instant

Target creature gets +2/+7 until end of turn. Untap it.

6.3 /10
$0.06
Release to Memory

Release to Memory

Instant

Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.

8.2 /10
$0.29
Remedy

Remedy

Instant

Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

3.9 /10
$0.11
Renounce the Guilds

Renounce the Guilds

Instant

Each player sacrifices a multicolored permanent.

3 /10
$0.14
Repel the Abominable

Repel the Abominable

Instant

Prevent all damage that would be dealt this turn by non-Human sources.

6.6 /10
$0.17
Repel the Vile

Repel the Vile

Instant

Choose one —
• Exile target creature with power 4 or greater.
• Exile target enchantment.

5.2 /10
$0.05
Reprisal

Reprisal

Instant

Destroy target creature with power 4 or greater. It can't be regenerated.

4 /10
$0.10
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