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Cards similar to Ripjaw Raptor (400)

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Meandering Towershell

Meandering Towershell

Creature — Turtle (5/9)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

4 /10
$0.13
Menagerie Liberator

Menagerie Liberator

Creature — Human Warrior (3/2)

Trample
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

0.3 /10
$0.02
Migratory Greathorn

Migratory Greathorn

Creature — Beast (3/4)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

9 /10
$0.06
Mindbender Spores

Mindbender Spores

Creature — Fungus Wall (0/1)

Defender (This creature can't attack.)
Flying
Whenever Mindbender Spores blocks a creature, put four fungus counters on that creature. The creature gains "This creature doesn't untap during your untap step if it has a fungus counter on it" and "At the beginning of your upkeep, remove a fungus counter from this creature."

3.3 /10
$1.40
Mirrorwood Treefolk

Mirrorwood Treefolk

Creature — Treefolk (2/4)

: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to any target instead.

0.3 /10
$0.22
Molder Beast

Molder Beast

Creature — Beast (5/3)

Trample
Whenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn.

2.3 /10
$0.02
Motivated Pony

Motivated Pony

Creature — Horse (3/3)

Trample, haste
Whenever Motivated Pony attacks, attacking creatures get +1/+1 until end of turn. If a Food entered the battlefield under your control this turn, untap those creatures and they get an additional +2/+2 until end of turn.

7.6 /10
$0.36
Murasa Ranger

Murasa Ranger

Creature — Human Warrior Ranger (3/3)

Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, put two +1/+1 counters on Murasa Ranger.

1.8 /10
$0.02
Nael Avizoa Aeronaut

Nael, Avizoa Aeronaut

Legendary Creature — Elf Scout (2/4)

Flying
Domain — Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.

4.4 /10
$0.02
Needletooth Raptor

Needletooth Raptor

Creature — Dinosaur (2/2)

Enrage — Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls.

7.2 /10
$0.33
Netcaster Spider

Netcaster Spider

Creature — Spider (2/3)

Reach (This creature can block creatures with flying.)
Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.

4.9 /10
$0.02
Nexus Wardens

Nexus Wardens

Creature — Satyr Archer (1/4)

Reach
Constellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life.

5.5 /10
$0.02
Nissa Resurgent Animist

Nissa, Resurgent Animist

Legendary Creature — Elf Scout (3/3)

Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.

8.8 /10
--
Nissa Vastwood Seer  Nissa Sage Animist

Nissa, Vastwood Seer // Nissa, Sage Animist

Legendary Creature — Elf Scout // Legendary Planeswalker — N (2/2)

When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest card, reveal it, put it into your hand, then shuffle.
Whenever a land enters the battlefield under your control, if you control seven or more lands, exile Nissa, then return her to the battlefield transformed under her owner's control.

Nissa, Sage Animist

+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
?2: Create Ashaya, the Awoken World, a legendary 4/4 green Elemental creature token.
?7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.

8.7 /10
--
Norwood Warrior

Norwood Warrior

Creature — Elf Warrior (2/2)

Whenever Norwood Warrior becomes blocked, it gets +1/+1 until end of turn.

0.7 /10
$0.45
Oakheart Dryads

Oakheart Dryads

Enchantment Creature — Nymph Dryad (2/3)

Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.

3.1 /10
$0.05
Ohabi Caleria

Ohabi Caleria

Legendary Creature — Elf Archer (1/3)

Reach
Untap all Archers you control during each other player's untap step.
Whenever an Archer you control deals damage to a creature, you may pay . If you do, draw a card.

4.8 /10
$0.13
Omnath Locus of Creation

Omnath, Locus of Creation

Legendary Creature — Elemental (4/4)

When Omnath, Locus of Creation enters the battlefield, draw a card.
Landfall — Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add . If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.

8.9 /10
$8.11
Omnath Locus of the Roil

Omnath, Locus of the Roil

Legendary Creature — Elemental (3/3)

When Omnath, Locus of the Roil enters the battlefield, it deals damage to any target equal to the number of Elementals you control.
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card.

8.5 /10
$6.10
OranRief Ooze

Oran-Rief Ooze

Creature — Ooze (2/2)

When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control.
Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.

8.3 /10
$0.23
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