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Cards similar to Ritual of Restoration (400)

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Light Up the Night

Light Up the Night

Sorcery

Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.
Flashback—, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.2 /10
$0.08
Maestros Confluence

Maestros Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Return target monocolored instant or sorcery card from your graveyard to your hand.
• Target creature gets -3/-3 until end of turn.
• Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

6.7 /10
$0.24
March from the Tomb

March from the Tomb

Sorcery

Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.

5 /10
$0.12
Maximize Altitude

Maximize Altitude

Sorcery

Target creature gets +1/+1 and gains flying until end of turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

3.7 /10
$0.03
Maximize Velocity

Maximize Velocity

Sorcery

Target creature gets +1/+1 and gains haste until end of turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

5 /10
$0.03
Midnight Recovery

Midnight Recovery

Sorcery

Return target creature card from your graveyard to your hand.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

4.2 /10
$0.05
Mires Toll

Mire's Toll

Sorcery

Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card.

3.4 /10
$0.21
Morgue Burst

Morgue Burst

Sorcery

Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way.

3.3 /10
$0.03
Morgue Theft

Morgue Theft

Sorcery

Return target creature card from your graveyard to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.1 /10
$0.14
Mystic Retrieval

Mystic Retrieval

Sorcery

Return target instant or sorcery card from your graveyard to your hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

8.7 /10
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Mystic Speculation

Mystic Speculation

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

8 /10
$4.32
Natures Spiral

Nature's Spiral

Sorcery

Return target permanent card from your graveyard to your hand.

6.4 /10
$0.07
Not Forgotten

Not Forgotten

Sorcery

Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.

5 /10
$0.06
Once More with Feeling

Once More with Feeling

Sorcery

Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling.
DCI ruling — A deck can have only one card named Once More with Feeling.

10 /10
$0.78
Open the Armory

Open the Armory

Sorcery

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

9.8 /10
$1.04
Open the Gates

Open the Gates

Sorcery

Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.

8.8 /10
$0.04
Order of Midnight  Alter Fate

Order of Midnight // Alter Fate

Creature — Human Knight // Sorcery — Adventure (2/2)

Flying
Order of Midnight can't block.

Alter Fate

Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

7.8 /10
$0.08
Ostracize

Ostracize

Sorcery

Target opponent reveals their hand. You choose a creature card from it. That player discards that card.

2.6 /10
$0.12
Pegasus Stampede

Pegasus Stampede

Sorcery

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 white Pegasus creature token with flying.

2.3 /10
$0.19
Pipers Melody

Piper's Melody

Sorcery

Shuffle any number of target creature cards from your graveyard into your library.

3.1 /10
$0.28
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