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Cards similar to Rock Hydra (400)

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Healers Headdress

Healer's Headdress

Artifact — Equipment

Equipped creature gets +0/+2 and has ": Prevent the next 1 damage that would be dealt to any target this turn."
: Attach Healer's Headdress to target creature you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

0.9 /10
$0.10
Highland Berserker

Highland Berserker

Creature — Human Berserker Ally (2/1)

Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.

4 /10
$0.05
Horde Ambusher

Horde Ambusher

Creature — Human Berserker (2/2)

Whenever Horde Ambusher blocks, it deals 1 damage to you.
Morph—Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Horde Ambusher is turned face up, target creature can't block this turn.

2.8 /10
$0.08
Hungering Hydra

Hungering Hydra

Creature — Hydra (0/0)

Hungering Hydra enters the battlefield with X +1/+1 counters on it.
Hungering Hydra can't be blocked by more than one creature.
Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)

9 /10
$2.70
Icatian Moneychanger

Icatian Moneychanger

Creature — Human (0/2)

Icatian Moneychanger enters the battlefield with three credit counters on it.
When Icatian Moneychanger enters the battlefield, it deals 3 damage to you.
At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.
Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate only during your upkeep.

5 /10
$0.22
Icing Manipulator

Icing Manipulator

Creature — Human Employee (1/3)

Each +1/+1 counter on a creature you control is also a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
, : Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery.

0.7 /10
$0.05
Immersturm Raider

Immersturm Raider

Creature — Demon Berserker (2/1)

When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card.

5.7 /10
$0.04
Inhumaniac

Inhumaniac

Creature — Brainiac (1/1)

At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac.

10 /10
$0.10
Kari Zev Skyship Raider

Kari Zev, Skyship Raider

Legendary Creature — Human Pirate (1/3)

First strike, menace
Whenever Kari Zev, Skyship Raider attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters the battlefield tapped and attacking. Exile that token at end of combat.

8.8 /10
$0.09
Kilnmouth Dragon

Kilnmouth Dragon

Creature — Dragon (5/5)

Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.)
Flying
: Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target.

5.3 /10
$1.24
Kronch Wrangler

Kronch Wrangler

Creature — Human Warrior (2/1)

Trample
Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler.

2.8 /10
$0.02
Kruin Striker

Kruin Striker

Creature — Human Warrior (2/1)

Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.

2.8 /10
$0.01
Magda the Hoardmaster

Magda, the Hoardmaster

Legendary Creature — Dwarf Berserker (2/2)

Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.

7 /10
$0.80
Makindi Sliderunner

Makindi Sliderunner

Creature — Beast (2/1)

Trample
Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.

2 /10
$0.02
Mardu Scout

Mardu Scout

Creature — Goblin Scout (3/1)

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

4 /10
$0.05
Minotaur Explorer

Minotaur Explorer

Creature — Minotaur Scout (3/3)

When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random.

0.9 /10
$0.16
Mogg Squad

Mogg Squad

Creature — Goblin (3/3)

Mogg Squad gets -1/-1 for each other creature on the battlefield.

0.2 /10
$0.17
Obsessive Astronomer

Obsessive Astronomer

Creature — Human Wizard (2/2)

If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield.
Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards.

3.1 /10
$0.02
Obsessive Skinner

Obsessive Skinner

Creature — Human Rogue (1/1)

When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature.

5.4 /10
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Phyrexian Marauder

Phyrexian Marauder

Artifact Creature — Phyrexian Construct (0/0)

Phyrexian Marauder enters the battlefield with X +1/+1 counters on it.
Phyrexian Marauder can't block.
Phyrexian Marauder can't attack unless you pay for each +1/+1 counter on it.

4.4 /10
$1.74
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