Artifact Creature — Wall (0/6)
Defender
: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Artifact Creature — Scarecrow (3/3)
: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Artifact Creature — Elephant (4/5)
: Bastion Mastodon gains vigilance until end of turn.
Artifact Creature — Construct (1/1)
At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.)
Whenever Battering Ram becomes blocked by a Wall, destroy that Wall at end of combat.
Artifact Creature — Construct (2/4)
: Bladed Sentinel gains vigilance until end of turn.
Artifact Creature — Knight (1/1)
Whenever you cast a silver-bordered spell, put a +1/+1 counter on Border Guardian.
Whenever you cast a black-bordered spell, Border Guardian can't be blocked this turn.
Whenever you cast a white-bordered spell, Border Guardian gains double strike until end of turn.
Legendary Artifact Creature — Construct (1/4)
You can't cast permanent spells.
, : Add . When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
Artifact Creature — Wall (0/4)
Defender
: Creatures you control gain haste until end of turn.
Artifact Creature — Gnome (1/1)
: Target spell becomes colorless.
: Target permanent becomes colorless until end of turn.
Artifact Creature — Scarecrow (2/1)
: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
Artifact Creature — Scarecrow // Artifact — Equipment (2/2)
When Harvest Hand dies, return it to the battlefield transformed under your control.
Scrounged Scythe
Equipped creature gets +1/+1.
As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.)
Equip
Artifact Creature — Dragon Wurm (3/4)
: Henge Guardian gains trample until end of turn.
Artifact Creature — Golem (3/4)
: Igneous Golem gains trample until end of turn.
Artifact Creature — Phyrexian Beast (5/1)
: Insatiable Souleater gains trample until end of turn. ( can be paid with either or 2 life.)
Legendary Artifact Creature — Golem (0/0)
Karn, Legacy Reforged's power and toughness are each equal to the greatest mana value among artifacts you control.
At the beginning of your upkeep, add for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.
Artifact Creature — Golem (4/5)
: Until end of turn, you may look at face-down creatures you don't control any time.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
Artifact Creature — Golem (5/3)
: Malachite Golem gains trample until end of turn.
Artifact Creature — Myr (1/1)
: Target land becomes an artifact in addition to its other types until end of turn.
Artifact Creature — Myr (1/4)
: Switch Myr Quadropod's power and toughness until end of turn.
Artifact Creature — Snake (2/1)
: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
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