← Edit search Random card

Cards similar to Rush of Vitality (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Plunge into Darkness

Plunge into Darkness

Instant

Choose one —
• Sacrifice any number of creatures. You gain 3 life for each sacrificed creature.
• Pay X life, then look at the top X cards of your library. Put one of those cards into your hand and exile the rest.
Entwine (Choose both if you pay the entwine cost.)

6.9 /10
$3.03
Rapid Decay

Rapid Decay

Instant

Exile up to three target cards from a single graveyard.
Cycling (, Discard this card: Draw a card.)

2.1 /10
$0.32
Reckoners Bargain

Reckoner's Bargain

Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.
You gain life equal to the sacrificed permanent's mana value. Draw two cards.

9.3 /10
$0.26
Shadow of the Grave

Shadow of the Grave

Instant

Return to your hand all cards in your graveyard that you cycled or discarded this turn.

7.9 /10
$0.43
Sheoldreds Edict

Sheoldred's Edict

Instant

Choose one —
• Each opponent sacrifices a nontoken creature.
• Each opponent sacrifices a creature token.
• Each opponent sacrifices a planeswalker.

9.4 /10
$3.01
Shred Memory

Shred Memory

Instant

Exile up to four target cards from a single graveyard.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

7.8 /10
$0.44
Steady Aim

Steady Aim

Instant

Untap target creature. It gets +1/+4 and gains reach until end of turn.

3.7 /10
$0.04
Strength in Numbers

Strength in Numbers

Instant

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.

4.2 /10
$0.02
Surge of Strength

Surge of Strength

Instant

As an additional cost to cast this spell, discard a red or green card.
Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.

1 /10
$0.18
Tainted Pact

Tainted Pact

Instant

Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.

9.7 /10
~$20
Touch of Moonglove

Touch of Moonglove

Instant

Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

4 /10
$0.06
Act of Heroism

Act of Heroism

Instant

Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.

4.1 /10
$0.03
Afterlife Insurance

Afterlife Insurance

Instant

Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)

5.1 /10
$1.60
Bind to Secrecy

Bind to Secrecy

Instant

Choose one —
• Counter target noncreature spell.
• Conjure a duplicate of target creature card in an opponent's graveyard into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
If there are five or more mana values among cards in your graveyard, draft a card from Bind to Secrecy's spellbook.

10 /10
--
Built to Last

Built to Last

Instant

Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

4.5 /10
--
Cabal Ritual

Cabal Ritual

Instant

Add .
Threshold — Add instead if seven or more cards are in your graveyard.

9.8 /10
--
Compleat Devotion

Compleat Devotion

Instant

Target creature you control gets +2/+2 until end of turn. If that creature has toxic, draw a card.

4.8 /10
$0.02
Defiling Tears

Defiling Tears

Instant

Until end of turn, target creature becomes black, gets +1/-1, and gains ": Regenerate this creature."

0.2 /10
$0.19
Destined  Lead

Destined // Lead

Instant // Sorcery

Target creature gets +1/+0 and gains indestructible until end of turn.

Lead

Aftermath (Cast this spell only from your graveyard. Then exile it.)
All creatures able to block target creature this turn do so.

4.8 /10
$0.09
Flowstone Strike

Flowstone Strike

Instant

Target creature gets +1/-1 and gains haste until end of turn.

0.2 /10
$0.09
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.