Creature — Spider (2/3)
Reach (This creature can block creatures with flying.)
Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.
Creature — Human Noble (4/2)
When Prosperity Tycoon enters the battlefield, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
, Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)
Creature — Human Cleric (2/3)
Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.
, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
Creature — Human Knight (2/2)
: Prevent the next 1 damage that would be dealt to any target this turn.
, : Target creature gains vigilance until end of turn.
Legendary Creature — Bird Knight (4/4)
Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.)
: Syr Cadian, Knight Owl gains vigilance until end of turn. Activate only from sunrise to sunset.
: Syr Cadian, Knight Owl gains flying until end of turn. Activate only from sunset to sunrise.
Enchantment — Saga // Enchantment Creature — Snake Warrior (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Seshiro's Living Legacy
Vigilance, haste
Creature — Human Rebel (1/3)
Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.
Legendary Creature — Squirrel (3/3)
Whenever you cast a spell with a squirrel in its art, you get (an acorn counter).
Whenever a Squirrel you control enters the battlefield or dies, you get .
, Pay X : Target creature gets -X/-X until end of turn.
, Pay X : Target creature gets +X/+X until end of turn.
Legendary Creature — Clamfolk Advisor Rebel (0/4)
Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.)
, : Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.
Creature — Bird Wizard (2/2)
Flying
Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn.
Creature — Efreet Monk (3/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Vampire (5/6)
Flying, trample
Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
Creature — Human Monk // Legendary Creature — Spirit (2/2)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Budoka Pupil.
At the beginning of the end step, if there are two or more ki counters on Budoka Pupil, you may flip it.
Ichiga, Who Topples Oaks
Trample
Remove a ki counter from Ichiga, Who Topples Oaks: Target creature gets +2/+2 until end of turn.
Artifact Creature — Clown Robot (3/3)
At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, Celebr-8000 gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.
• 2 — menace
• 3 — vigilance
• 4 — lifelink
• 5 — flying
• 6 — indestructible
Creature — Human Peasant (3/3)
Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn.
Legendary Creature — Human Knight (2/2)
Vigilance, trample, lifelink
Once during each of your turns, you may cast an Aura or Equipment spell from your graveyard.
Creature — Rhino Soldier (3/3)
Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn.
Creature — Human Monk (3/3)
Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Cyclops Shaman (0/8)
Trample
Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's mana value.
Creature — Devil (3/3)
Haste
Whenever you cast a noncreature spell, Frenzied Devils gets +2/+2 until end of turn.
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