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Cards similar to Safehold Duo (400)

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Chub Toad

Chub Toad

Creature — Frog (1/1)

Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.

4.8 /10
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Court Archers

Court Archers

Creature — Human Archer (1/3)

Reach (This creature can block creatures with flying.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

4.5 /10
$0.11
Custodi Soulcaller

Custodi Soulcaller

Creature — Human Cleric (1/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever Custodi Soulcaller attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of players you attacked this combat.

4.3 /10
$0.22
Deathgorge Scavenger

Deathgorge Scavenger

Creature — Dinosaur (3/2)

Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.

7.4 /10
$0.23
Drogskol Reinforcements

Drogskol Reinforcements

Creature — Spirit Soldier (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other Spirits you control have melee.
Prevent all noncombat damage that would be dealt to Spirits you control.

8 /10
$0.28
First Slivers Chosen

First Sliver's Chosen

Creature — Sliver (3/3)

Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

5.3 /10
$0.20
Flailing Drake

Flailing Drake

Creature — Drake (2/3)

Flying
Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.

0.1 /10
$0.17
Forerunner of the Legion

Forerunner of the Legion

Creature — Vampire Knight (2/2)

When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top.
Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.

8.3 /10
$0.74
Freelance Muscle

Freelance Muscle

Creature — Rhino Warrior (4/4)

Whenever Freelance Muscle attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.

5.7 /10
$0.04
Giant Badger

Giant Badger

Creature — Badger (2/2)

Whenever Giant Badger blocks, it gets +2/+2 until end of turn.

0.9 /10
$0.05
Glorfindel Dauntless Rescuer

Glorfindel, Dauntless Rescuer

Legendary Creature — Elf Noble (3/2)

Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn.
• Glorfindel must be blocked this turn if able.
• Glorfindel can't be blocked by more than one creature each combat this turn.

5.6 /10
$0.05
Glory Bearers

Glory Bearers

Enchantment Creature — Human Cleric (3/4)

Whenever another creature you control attacks, it gets +0/+1 until end of turn.

2.4 /10
$0.01
Gorilla Berserkers

Gorilla Berserkers

Creature — Ape Berserker (2/3)

Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Gorilla Berserkers can't be blocked except by three or more creatures.

6 /10
$0.25
Graceful Cat

Graceful Cat

Creature — Cat (2/2)

Whenever Graceful Cat attacks, it gets +1/+1 until end of turn.

2.2 /10
$0.09
Greenhilt Trainee

Greenhilt Trainee

Creature — Elf Warrior (2/3)

: Target creature gets +4/+4 until end of turn. Activate only if Greenhilt Trainee's power is 4 or greater.

0.5 /10
$0.10
Griffin Protector

Griffin Protector

Creature — Griffin (2/3)

Flying
Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.

4.2 /10
$0.03
Gruul Beastmaster

Gruul Beastmaster

Creature — Human Shaman (2/2)

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power.

2.9 /10
$0.05
Guardian of the Gateless

Guardian of the Gateless

Creature — Angel (3/3)

Flying
Guardian of the Gateless can block any number of creatures.
Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.

6 /10
$0.22
Guardians of Akrasa

Guardians of Akrasa

Creature — Human Soldier (0/4)

Defender (This creature can't attack.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

4.9 /10
$0.06
Herd Gnarr

Herd Gnarr

Creature — Beast (2/2)

Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn.

0.5 /10
$0.10
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