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Cards similar to Scalding Tarn (400)

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Piranha Marsh

Piranha Marsh

Land

Piranha Marsh enters the battlefield tapped.
When Piranha Marsh enters the battlefield, target player loses 1 life.
: Add .

6.4 /10
$0.19
Plaza of Harmony

Plaza of Harmony

Land

When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life.
: Add .
: Add one mana of any type that a Gate you control could produce.

8.2 /10
$0.58
Port Town

Port Town

Land

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
: Add or .

9.9 /10
$0.20
Quicksand

Quicksand

Land

: Add .
, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.

5.6 /10
$0.12
Radiant Fountain

Radiant Fountain

Land

When Radiant Fountain enters the battlefield, you gain 2 life.
: Add .

9.5 /10
$0.15
Raths Edge

Rath's Edge

Legendary Land

: Add .
, , Sacrifice a land: Rath's Edge deals 1 damage to any target.

4.5 /10
$0.46
Raucous Theater

Raucous Theater

Land — Swamp Mountain

(: Add or .)
Raucous Theater enters the battlefield tapped.
When Raucous Theater enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

8.4 /10
$4.67
Roadside Reliquary

Roadside Reliquary

Land

: Add .
, , Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment.

9.2 /10
$0.09
Rugged Highlands

Rugged Highlands

Land

Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
: Add or .

9.6 /10
$0.07
Scavenger Grounds

Scavenger Grounds

Land — Desert

: Add .
, , Sacrifice a Desert: Exile all graveyards.

9.9 /10
$1.06
Scoured Barrens

Scoured Barrens

Land

Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
: Add or .

9.7 /10
$0.12
Seaside Haven

Seaside Haven

Land

: Add .
, , Sacrifice a Bird: Draw a card.

5.8 /10
$0.26
Sejiri Refuge

Sejiri Refuge

Land

Sejiri Refuge enters the battlefield tapped.
When Sejiri Refuge enters the battlefield, you gain 1 life.
: Add or .

8.8 /10
$0.27
Seraph Sanctuary

Seraph Sanctuary

Land

When Seraph Sanctuary enters the battlefield, you gain 1 life.
Whenever an Angel enters the battlefield under your control, you gain 1 life.
: Add .

9.2 /10
$0.36
Serras Sanctum

Serra's Sanctum

Legendary Land

: Add for each enchantment you control.

9 /10
~$246
Shadowy Backstreet

Shadowy Backstreet

Land — Plains Swamp

(: Add or .)
Shadowy Backstreet enters the battlefield tapped.
When Shadowy Backstreet enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

8.5 /10
$4.91
Shambling Vent

Shambling Vent

Land

Shambling Vent enters the battlefield tapped.
: Add or .
: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

8.7 /10
$0.35
Sokenzan Crucible of Defiance

Sokenzan, Crucible of Defiance

Legendary Land

: Add .
Channel — , Discard Sokenzan, Crucible of Defiance: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs less to activate for each legendary creature you control.

9.8 /10
$3.55
Spawning Bed

Spawning Bed

Land

: Add .
, , Sacrifice Spawning Bed: Create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add ."

8.2 /10
$0.23
Strip Mine

Strip Mine

Land

: Add .
, Sacrifice Strip Mine: Destroy target land.

9.9 /10
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