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Cards similar to Scaled Hulk (400)

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Burrenton ShieldBearers

Burrenton Shield-Bearers

Creature — Kithkin Soldier (3/3)

Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.

0.6 /10
$0.08
Caldaia Strongarm

Caldaia Strongarm

Creature — Human Warrior (2/3)

When Caldaia Strongarm enters the battlefield, put two +1/+1 counters on target creature.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

3.9 /10
$0.02
Canopy Baloth

Canopy Baloth

Creature — Beast (4/3)

Landfall — Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn.

4.5 /10
$0.02
Cave Tiger

Cave Tiger

Creature — Cat (2/2)

Whenever Cave Tiger becomes blocked by a creature, Cave Tiger gets +1/+1 until end of turn.

0.8 /10
$0.16
Celeborn the Wise

Celeborn the Wise

Legendary Creature — Elf Noble (3/3)

Whenever you attack with one or more Elves, scry 1.
Whenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card looked at while scrying this way.

7.1 /10
$0.03
Charging Bandits

Charging Bandits

Creature — Human Rogue (3/3)

Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.

0 /10
$0.22
Chub Toad

Chub Toad

Creature — Frog (1/1)

Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.

4.8 /10
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Clamavus

Clamavus

Creature — Human Tyranid Artificer (3/3)

Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it.

8.4 /10
$0.51
Cloaked Cadet

Cloaked Cadet

Creature — Human Ranger (2/4)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn.

4.9 /10
$0.02
Cloudhoof Kirin

Cloudhoof Kirin

Legendary Creature — Kirin Spirit (4/4)

Flying
Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value.

2.9 /10
$0.66
Cloudthresher

Cloudthresher

Creature — Elemental (7/7)

Flash
Reach
When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

5.2 /10
$0.23
Copperhoof Vorrac

Copperhoof Vorrac

Creature — Boar Beast (2/2)

Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control.

3.1 /10
$0.21
Court Archers

Court Archers

Creature — Human Archer (1/3)

Reach (This creature can block creatures with flying.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

4.5 /10
$0.12
Crabapple Cohort

Crabapple Cohort

Creature — Treefolk Warrior (4/4)

Crabapple Cohort gets +1/+1 as long as you control another green creature.

1 /10
$0.10
Crashing Boars

Crashing Boars

Creature — Boar (4/4)

Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able.

1.1 /10
$0.20
Culvert Ambusher

Culvert Ambusher

Creature — Wurm Horror (4/5)

When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

2.5 /10
$0.01
Dawnhart Disciple

Dawnhart Disciple

Creature — Human Warlock (2/2)

Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn.

1.9 /10
$0.02
Deathgorge Scavenger

Deathgorge Scavenger

Creature — Dinosaur (3/2)

Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.

7.3 /10
$0.20
Deeproot Warrior

Deeproot Warrior

Creature — Merfolk Warrior (2/2)

Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn.

1.9 /10
$0.06
Deepwood Wolverine

Deepwood Wolverine

Creature — Wolverine (1/1)

Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.

0.8 /10
$0.15
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