Host Creature — Lizard (1/3)
When this creature enters, you may discard a card. If you do, draw a card.
Creature — Human Rogue (2/2)
When Discerning Peddler enters, you may discard a card. If you do, draw a card.
Creature — Goblin Wizard (2/1)
When Fissure Wizard enters, you may discard a card. If you do, draw a card.
Creature — Dwarf Pilot (2/1)
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.
Creature — Demon Berserker (2/1)
When Immersturm Raider enters, you may discard a card. If you do, draw a card.
Battle — Siege // Creature — Rhino (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Ergamon enters, create a Treasure token. Then you may discard a card. If you do, draw a card.
Truga Cliffcharger
Trample
When Truga Cliffcharger enters, you may discard a card. If you do, search your library for a land or battle card, reveal it, put it into your hand, then shuffle.
Creature — Human Warrior (4/3)
When Keldon Raider enters, you may discard a card. If you do, draw a card.
Creature — Dragon (3/3)
Flying
When Plundering Predator enters, you may discard a card. If you do, draw a card.
Creature — Lizard Rogue (2/1)
When Viashino Racketeer enters, you may discard a card. If you do, draw a card.
Creature — Human Rogue (2/1)
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Whenever Burning-Tree Vandal attacks, you may discard a card. If you do, draw a card.
Creature — Goblin Wizard (2/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Ecstatic Electromancer enters or attacks, you may discard a card. If you do, draw a card.
Creature — Gremlin (2/2)
Menace (This creature can't be blocked except by two or more creatures.)
Whenever another creature you control with power 2 or less enters, you may discard a card. If you do, draw a card. Do this only once each turn.
Creature — Dragon (3/2)
Flying
Whenever this creature enters or attacks, you may discard a card. If you do, draw a card.
Legendary Creature — Fox // Legendary Planeswalker — Lukka (2/3)
Whenever an opponent attacks one or more planeswalkers you control, put a loyalty counter on each planeswalker you control.
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Lukka, Wayward Bonder
+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead.
-2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep.
-7: You get an emblem with "Whenever a creature you control enters, it deals damage equal to its power to any target."
Creature — Human Artificer (3/2)
Whenever an artifact you control enters, you may discard a card. If you do, draw a card.
Land
Restless Vents enters tapped.
: Add or .
: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land.
Whenever Restless Vents attacks, you may discard a card. If you do, draw a card.
Creature — Human Warrior (1/1)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.
Creature — Goblin Samurai (1/3)
Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.
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