Enchantment
At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.
Enchantment
At the beginning of each player's upkeep, that player loses 1 life and discards a card.
Hellbent — Skip your upkeep step if you have no cards in hand.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Rat Rogue // Legendary Creature — Rat Shaman (1/1)
, : Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.
Stabwhisker the Odious
At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand.
World Enchantment
Players can't gain life.
At the beginning of each player's upkeep, that player loses 1 life.
Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.
Legendary Creature — Elf Wizard (2/3)
Players can't draw cards.
At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
Legendary Creature — Human Warlock (3/4)
Ward
At the beginning of your upkeep, each player draws two cards.
Delirium — As long as there are four or more card types among cards in your graveyard, each opponent's maximum hand size is equal to seven minus the number of those card types.
Creature — Human Shaman // Enchantment — Aura Curse (4/2)
Spells your opponents cast that target Accursed Witch cost less to cast.
When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.
Infectious Curse
Enchant player
Spells you cast that target enchanted player cost less to cast.
At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
Legendary Creature — Nightmare (3/3)
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Enchantment
At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
Enchantment — Aura
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted permanent's controller, that player loses 1 life.
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless they pay .
Cycling (, Discard this card: Draw a card.)
Enchantment
Whenever an opponent discards a card, that player loses 2 life.
Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card.
Legendary Creature — Human Knight (3/4)
At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.
Choose a Background (You can have a Background as a second commander.)
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Enchantment — Aura
Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Instant
Destroy target creature an opponent controls. That player loses 3 life. Exile Suspended Sentence with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Enchantment — Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
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