Instant
Counter target spell. Its controller loses 3 life and you gain 3 life.
Instant
Return target permanent to its owner's hand. Then that player discards a card.
Instant
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Instant
Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.
Instant
Prevent all damage that would be dealt to you and creatures you control this turn.
Instant
Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.
Instant
You may exile a white card from your hand rather than pay this spell's mana cost.
Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
Instant
If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn to creatures you control.
Instant
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
All damage that would be dealt to target creature this turn is dealt to you instead.
Instant // Instant
Prevent the next 2 damage that would be dealt to target creature this turn.
Deliver
Return target permanent to its owner's hand.
Instant
Prevent all damage that would be dealt this turn by creatures your opponents control.
Instant
For any number of opponents, destroy target nonland permanent that player controls.
Instant
Put target attacking or blocking creature on top of its owner's library.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Instant
Draw cards equal to the number of cards in your hand, then discard a card for each card drawn this way.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Instant
Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Instant — Trap
If four or more creatures are attacking, you may pay rather than pay this spell's mana cost.
Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.
Instant
Arrows of Justice deals 4 damage to target attacking or blocking creature.
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