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Cards similar to Shadow Slice (400)

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Sorcery

Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.

4.5 /10
$0.15
Dread Charge

Dread Charge

Sorcery

Black creatures you control can't be blocked this turn except by black creatures.

0.8 /10
$0.72
Empty the Catacombs

Empty the Catacombs

Sorcery

Each player returns all creature cards from their graveyard to their hand.

4 /10
$0.27
Endemic Plague

Endemic Plague

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.

1.2 /10
$0.20
Evincars Justice

Evincar's Justice

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Evincar's Justice deals 2 damage to each creature and each player.

2.9 /10
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Extinction

Extinction

Sorcery

Destroy all creatures of the creature type of your choice.

3.7 /10
$0.89
Extinction Event

Extinction Event

Sorcery

Choose odd or even. Exile each creature with mana value of the chosen quality. (Zero is even.)

7.4 /10
$0.78
Extinguish All Hope

Extinguish All Hope

Sorcery

Destroy all nonenchantment creatures.

8.8 /10
$0.10
Eyeblight Massacre

Eyeblight Massacre

Sorcery

Non-Elf creatures get -2/-2 until end of turn.

7 /10
$0.02
Famine

Famine

Sorcery

Famine deals 3 damage to each creature and each player.

2.4 /10
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Feast of Succession

Feast of Succession

Sorcery

All creatures get -4/-4 until end of turn. You become the monarch.

6.4 /10
$0.03
Final Parting

Final Parting

Sorcery

Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.

9.4 /10
$0.35
Final Revels

Final Revels

Sorcery

Choose one —
• All creatures get +2/+0 until end of turn.
• All creatures get -0/-2 until end of turn.

0.3 /10
$0.11
Ghouls Night Out

Ghouls' Night Out

Sorcery

For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

8.2 /10
$0.37
Gisas Bidding

Gisa's Bidding

Sorcery

Create two 2/2 black Zombie creature tokens.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.9 /10
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Gruesome Menagerie

Gruesome Menagerie

Sorcery

Choose a creature card with mana value 1 in your graveyard, then do the same for creature cards with mana value 2 and 3. Return those cards to the battlefield.

4.2 /10
$0.11
Haunting Voyage

Haunting Voyage

Sorcery

Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

9.1 /10
$4.20
Hellfire

Hellfire

Sorcery

Destroy all nonblack creatures. Hellfire deals X plus 3 damage to you, where X is the number of creatures that died this way.

2.2 /10
~$106
IllGotten Gains

Ill-Gotten Gains

Sorcery

Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.

6.2 /10
$0.59
Illicit Shipment

Illicit Shipment

Sorcery

Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.)
Search your library for a card, put it into your hand, then shuffle.

7.5 /10
$0.08
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