Instant
You gain hexproof until your next turn. You gain 2 life.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +1/+1 until end of turn.
• Target creature gets -1/-1 until end of turn.
Instant // Sorcery
Exile target card from a graveyard.
Draw a card.
Consume
Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.
Instant
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)
Instant
Target creature gets -1/-1 until end of turn for each Swamp you control.
Instant
Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.)
Instant
Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it.
Instant
Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell.
Instant
Destroy target creature that was dealt damage this turn. It can't be regenerated.
Instant
Destroy target creature if it has mana value 2 or less.
Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Target player sacrifices a creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, you gain 4 life.
Instant
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
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