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Cards similar to Shay Cormac (18)

Willbreaker

Willbreaker

Creature — Human Wizard (2/3)

Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.

8.5 /10
$1.68
Bounty Board

Bounty Board

Artifact

: Add one mana of any color.
, : Put a bounty counter on target creature. Activate only as a sorcery.
Whenever a creature with a bounty counter on it dies, each of its controller's opponents draws a card and gains 2 life.

7.2 /10
$0.26
Chevill Bane of Monsters

Chevill, Bane of Monsters

Legendary Creature — Human Rogue (1/3)

Deathtouch
At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls.
Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card.

7.5 /10
$1.12
Fey Steed

Fey Steed

Creature — Elk (4/4)

Whenever Fey Steed attacks, another target attacking creature you control gains indestructible until end of turn.
Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card.

5.9 /10
$0.24
Mila Crafty Companion  Lukka Wayward Bonder

Mila, Crafty Companion // Lukka, Wayward Bonder

Legendary Creature — Fox // Legendary Planeswalker — Lukka (2/3)

Whenever an opponent attacks one or more planeswalkers you control, put a loyalty counter on each planeswalker you control.
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.

Lukka, Wayward Bonder

+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead.
-2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep.
-7: You get an emblem with "Whenever a creature you control enters, it deals damage equal to its power to any target."

8 /10
$1.62
Cactusfolk Sureshot

Cactusfolk Sureshot

Creature — Plant Mercenary (4/4)

Reach
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.

6.9 /10
$0.09
Hall of Storm Giants

Hall of Storm Giants

Land

If you control two or more other lands, Hall of Storm Giants enters tapped.
: Add .
: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

8.6 /10
$1.60
SuChi Cave Guard

Su-Chi Cave Guard

Artifact Creature — Construct (8/8)

Vigilance
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When Su-Chi Cave Guard dies, add eight . Until end of turn, you don't lose this mana as steps and phases end.

7.2 /10
$0.11
Hexbane Tortoise

Hexbane Tortoise

Creature — Turtle (3/2)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

3.7 /10
$0.01
Pawpatch Recruit

Pawpatch Recruit

Creature — Rabbit Warrior (2/1)

Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Trample
Whenever a creature you control becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on target creature you control other than that creature.

6 /10
$0.64
Termination Facilitator

Termination Facilitator

Creature — Human Assassin (1/3)

: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.
Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it.

7.7 /10
$1.08
Armored Armadillo

Armored Armadillo

Creature — Armadillo (0/4)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.

3.8 /10
$0.03
Dwarven ForgeChanter

Dwarven Forge-Chanter

Creature — Dwarf Wizard (1/3)

Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

5.5 /10
$0.06
Elrond Master of Healing

Elrond, Master of Healing

Legendary Creature — Elf Noble (4/4)

Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.
Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.

8.2 /10
$0.23
Hamlet Vanguard

Hamlet Vanguard

Creature — Human Warrior (1/1)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Hamlet Vanguard enters with two +1/+1 counters on it for each other nontoken Human you control.

5.5 /10
$0.10
Lionheart Glimmer

Lionheart Glimmer

Enchantment Creature — Cat Glimmer (2/5)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Whenever you attack, creatures you control get +1/+1 until end of turn.

5.1 /10
$0.07
Cathedral Acolyte

Cathedral Acolyte

Creature — Human Cleric (1/2)

Each creature you control with a counter on it has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Put a +1/+1 counter on target creature that entered this turn.

7.5 /10
$0.36
Neverwinter Hydra

Neverwinter Hydra

Creature — Hydra (0/0)

As Neverwinter Hydra enters, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.
Trample
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

8.6 /10
$4.85

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