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Cards similar to Shipwreck Sifters (18)

Diviner of Fates

Diviner of Fates

Creature — Octopus Wizard (2/3)

When Diviner of Fates enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Whenever you discard one or more cards, seek a card that shares a card type with one of the discarded cards. This ability triggers only once each turn.

10 /10
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Toluz Clever Conductor

Toluz, Clever Conductor

Legendary Creature — Human Rogue (3/1)

When Toluz, Clever Conductor enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Whenever you discard one or more cards, exile them from your graveyard.
When Toluz dies, put the cards exiled with it into their owner's hand.

5.9 /10
$0.08
Echo Inspector

Echo Inspector

Creature — Bird Rogue (2/3)

Flying
When Echo Inspector enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

3.5 /10
$0.02
Hangar Scrounger

Hangar Scrounger

Creature — Dwarf Pilot (2/1)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.

5.8 /10
$0.02
Messenger Jays

Messenger Jays

Creature — Bird (2/1)

Flying
Council's dilemma — When Messenger Jays enters, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.

5.7 /10
$0.11
Obscura Interceptor

Obscura Interceptor

Creature — Octopus Wizard (3/1)

Flash
Lifelink
When Obscura Interceptor enters, it connives. When it connives this way, return up to one target spell to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

5.3 /10
$0.05
Psionic Snoop

Psionic Snoop

Creature — Human Rogue (0/3)

Flash
When Psionic Snoop enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

2.8 /10
$0.02
Psychic Pickpocket

Psychic Pickpocket

Creature — Octopus Rogue (3/2)

When Psychic Pickpocket enters, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

3.8 /10
$0.03
Raffines Informant

Raffine's Informant

Creature — Human Wizard (2/1)

When Raffine's Informant enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

4.7 /10
$0.09
Raffines Silencer

Raffine's Silencer

Creature — Human Assassin (1/1)

When Raffine's Silencer enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
When Raffine's Silencer dies, target creature an opponent controls gets -X/-X until end of turn, where X is Raffine's Silencer's power.

5.4 /10
$0.04
Revel Ruiner

Revel Ruiner

Creature — Octopus Rogue (3/1)

Menace (This creature can't be blocked except by two or more creatures.)
When Revel Ruiner enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

3.1 /10
$0.02
Sparring Regimen

Sparring Regimen

Enchantment

When Sparring Regimen enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.

5.5 /10
$0.11
Kamiz Obscura Oculus

Kamiz, Obscura Oculus

Legendary Creature — Octopus Rogue (2/4)

Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

7.4 /10
$0.63
Scurrilous Sentry

Scurrilous Sentry

Creature — Human Knight Rogue (2/3)

Menace
Whenever Scurrilous Sentry enters or attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

4.1 /10
$0.02
Talions Messenger

Talion's Messenger

Creature — Faerie Noble (1/3)

Flying
Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control.

6.9 /10
$0.26
Benthic Biomancer

Benthic Biomancer

Creature — Merfolk Wizard Mutant (1/1)

: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.

8.3 /10
$0.16
Brallin Skyshark Rider

Brallin, Skyshark Rider

Legendary Creature — Human Shaman (3/3)

Partner with Shabraz, the Skyshark (When this creature enters, target player may put Shabraz into their hand from their library, then shuffle.)
Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent.
: Target Shark gains trample until end of turn.

8.2 /10
$0.70
Copycrook

Copycrook

Creature — Shapeshifter Rogue (0/0)

You may have Copycrook enter as a copy of any creature on the battlefield, except it has "Whenever this creature attacks, it connives." (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

6.1 /10
$0.10

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