Creature — Kithkin Knight (2/2)
Whenever Order of the Golden Cricket attacks, you may pay . If you do, it gains flying until end of turn.
Creature — Cat Scout (2/2)
When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.
Creature — Cat Monk (2/2)
Inspired — Whenever Oreskos Sun Guide becomes untapped, you gain 2 life.
Creature — Bird (1/1)
Flying
At the beginning of each end step, if a creature died this turn, put a carrion counter on Osai Vultures.
Remove two carrion counters from Osai Vultures: Osai Vultures gets +1/+1 until end of turn.
Legendary Creature — Gnome Artificer (2/2)
Magical Tinkering — , , Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Creature — Human Rogue (1/3)
Lifelink
When Outlaw Medic dies, draw a card.
Creature — Dog (2/2)
Other Dogs you control get +1/+1.
Whenever Pack Leader attacks, prevent all combat damage that would be dealt this turn to Dogs you control.
Creature — Vampire Knight (1/1)
At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement.
When Paladin of Atonement dies, you gain life equal to its toughness.
Creature — Human Soldier (2/2)
Draft Paliano Vanguard face up.
As you draft a creature card, you may reveal it, note its creature types, then turn Paliano Vanguard face down.
Other creatures you control of a type you noted for cards named Paliano Vanguard get +1/+1.
Creature — Human Peasant // Creature — Human Rogue (2/2)
Whenever Panicked Bystander or another creature you control dies, you gain 1 life.
At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander.
Cackling Culprit
Whenever Cackling Culprit or another creature you control dies, you gain 1 life.
: Cackling Culprit gains deathtouch until end of turn.
Creature — Human Soldier (1/2)
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
When Parish-Blade Trainee dies, put its counters on target creature you control.
Creature — Kithkin Soldier (1/1)
, : Create a 1/1 white Kithkin Soldier creature token. ( is the untap symbol.)
Creature — Human Detective (1/1)
Flying, lifelink
Whenever another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn.
Creature — Human Soldier (1/1)
Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
Creature — Human Soldier (2/2)
Vigilance
Whenever an artifact enters the battlefield under your control, Phalanx Vanguard gets +1/+0 until end of turn.
Creature — Spirit Nomad (0/0)
Phantom Nomad enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.
Creature — Phyrexian Human Cleric (2/3)
Kicker (You may pay an additional as you cast this spell.)
Lifelink
When Phyrexian Missionary enters the battlefield, if it was kicked, return target creature card from your graveyard to your hand.
Creature — Human Artificer (2/1)
When Powerstone Engineer dies, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
Creature — Squirrel (2/2)
Lifelink
At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on Prairie Dog.
: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead.
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