Artifact
Flash
When Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn.
, , Sacrifice Supply Drop: Draw a card.
Legendary Artifact
: Target legendary creature gets +2/+2 until end of turn.
Artifact
, : Shuffle your library, then reveal the top card. Until end of turn, for as long as that card remains on top of your library, play with the top card of your library revealed and you may play that card without paying its mana cost. (If it has X in its mana cost, X is 0.)
Artifact
As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.
, : Attacking creatures get +1/+0 until end of turn.
Artifact Creature — Food Golem (2/2)
When Tough Cookie enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
: Target noncreature artifact you control becomes a 4/4 artifact creature until end of turn.
, , Sacrifice Tough Cookie: You gain 3 life.
Artifact — Equipment
Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard.
Equip
Artifact — Equipment
Equipped creature has ", : This creature gets +2/+2 until end of turn." ( is the untap symbol.)
Equip
Legendary Artifact — Equipment
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip
Artifact
, , Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying.
Tribal Artifact — Soldier Equipment
Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."
Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it.
Equip
Artifact
When Wedding Invitation enters the battlefield, draw a card.
, Sacrifice Wedding Invitation: Target creature can't be blocked this turn. If it's a Vampire, it also gains lifelink until end of turn.
Artifact
, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.
Artifact
: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.
Artifact
When Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.)
Artifact Creature — Wall (0/6)
Defender
: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Artifact — Equipment
Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Insect (0/0)
Flying
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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