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Cards similar to Sin Collector (400)

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Annex Sentry

Annex Sentry

Artifact Creature — Phyrexian Cleric (1/4)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Annex Sentry enters the battlefield, exile target artifact or creature an opponent controls with mana value 3 or less until Annex Sentry leaves the battlefield.

7.4 /10
$0.11
Auramancer

Auramancer

Creature — Human Wizard (2/2)

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

8.8 /10
$0.04
Azorius Justiciar

Azorius Justiciar

Creature — Human Wizard (2/2)

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

3.7 /10
$0.14
Azra Smokeshaper

Azra Smokeshaper

Creature — Azra Ninja (3/3)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn.

6.3 /10
$0.04
Banisher Priest

Banisher Priest

Creature — Human Cleric (2/2)

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

7 /10
$0.05
Bishop of Binding

Bishop of Binding

Creature — Vampire Cleric (1/1)

When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.
Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.

4.9 /10
$0.23
Body Snatcher

Body Snatcher

Creature — Phyrexian Minion (2/2)

When Body Snatcher enters the battlefield, exile it unless you discard a creature card.
When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield.

7 /10
$0.13
Bronzebeak Foragers

Bronzebeak Foragers

Creature — Dinosaur (3/4)

When Bronzebeak Foragers enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield.
: Put target card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life.

8.2 /10
$0.71
Cadaver Imp

Cadaver Imp

Creature — Imp (1/1)

Flying
When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand.

7.4 /10
$0.03
Callous Bloodmage

Callous Bloodmage

Creature — Vampire Warlock (2/1)

When Callous Bloodmage enters the battlefield, choose one —
• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
• You draw a card and you lose 1 life.
• Exile target player's graveyard.

8.5 /10
$0.58
Carrion Imp

Carrion Imp

Creature — Imp (2/3)

Flying
When Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.

2 /10
$0.03
Charming Prince

Charming Prince

Creature — Human Noble (2/2)

When Charming Prince enters the battlefield, choose one —
• Scry 2.
• You gain 3 life.
• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

9.4 /10
$1.96
Courier Bat

Courier Bat

Creature — Bat (2/2)

Flying
When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand.

4.5 /10
$0.03
Covert Cutpurse  Covetous Geist

Covert Cutpurse // Covetous Geist

Creature — Human Rogue // Creature — Spirit Rogue (2/1)

When Covert Cutpurse enters the battlefield, destroy target creature you don't control that was dealt damage this turn.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Covetous Geist

Flying, deathtouch
If Covetous Geist would be put into a graveyard from anywhere, exile it instead.

2.4 /10
$0.02
Daring Archaeologist

Daring Archaeologist

Creature — Human Artificer (3/3)

When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand.
Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.)

4.6 /10
$0.09
Devout Lightcaster

Devout Lightcaster

Creature — Kor Cleric (2/2)

Protection from black
When Devout Lightcaster enters the battlefield, exile target black permanent.

2.4 /10
$0.24
Dogged Detective

Dogged Detective

Creature — Human Rogue (2/1)

When Dogged Detective enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand.

8.2 /10
$0.11
Fairgrounds Warden

Fairgrounds Warden

Creature — Dwarf Soldier (1/3)

When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.

4.9 /10
$0.09
Forerunner of the Legion

Forerunner of the Legion

Creature — Vampire Knight (2/2)

When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top.
Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.

8.3 /10
$0.76
Gelatinous Cube

Gelatinous Cube

Creature — Ooze (4/3)

Engulf — When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield.
Dissolve — : Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard.

6.1 /10
$0.18
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