← Edit search Random card

Cards similar to Skarrg Goliath (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
OranRief Invoker

Oran-Rief Invoker

Creature — Human Shaman (2/2)

: Oran-Rief Invoker gets +5/+5 and gains trample until end of turn.

3.5 /10
$0.07
Orbweaver Kumo

Orbweaver Kumo

Creature — Spirit (3/4)

Reach (This creature can block creatures with flying.)
Whenever you cast a Spirit or Arcane spell, Orbweaver Kumo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

0.5 /10
$0.15
Pathbreaker Ibex

Pathbreaker Ibex

Creature — Goat (3/3)

Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.

9 /10
~$19
Quagnoth

Quagnoth

Creature — Beast (4/5)

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Shroud (This creature can't be the target of spells or abilities.)
When a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.

0.4 /10
$0.18
Roving Keep

Roving Keep

Artifact Creature — Wall (5/7)

Defender
: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender.

2.6 /10
$0.03
Scaled Hulk

Scaled Hulk

Creature — Spirit (4/4)

Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn.

0.6 /10
$0.16
Scrappy Bruiser

Scrappy Bruiser

Creature — Raccoon Warrior (3/4)

Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

2.7 /10
$0.02
Syr Faren the Hengehammer

Syr Faren, the Hengehammer

Legendary Creature — Human Knight (2/2)

Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power.

5.8 /10
$0.04
Titanoth Rex

Titanoth Rex

Creature — Dinosaur Beast (11/11)

Trample
Cycling (, Discard this card: Draw a card.)
When you cycle Titanoth Rex, put a trample counter on target creature you control.

9.1 /10
$0.32
Towering Titan

Towering Titan

Creature — Giant (0/0)

Towering Titan enters the battlefield with X +1/+1 counters on it, where X is the total toughness of other creatures you control.
Sacrifice a creature with defender: All creatures gain trample until end of turn.

7.3 /10
$2.71
Wildwood Mentor

Wildwood Mentor

Creature — Treefolk (1/1)

Whenever a token enters the battlefield under your control, put a +1/+1 counter on Wildwood Mentor.
Whenever Wildwood Mentor attacks, another target attacking creature gets +X/+X until end of turn, where X is Wildwood Mentor's power.

5.8 /10
$0.32
Witherscale Wurm

Witherscale Wurm

Creature — Wurm (9/9)

Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it.

5 /10
$0.51
Body of Jukai

Body of Jukai

Creature — Spirit (8/5)

Trample
Soulshift 8 (When this creature dies, you may return target Spirit card with mana value 8 or less from your graveyard to your hand.)

2.6 /10
$0.20
Candlelit Cavalry

Candlelit Cavalry

Creature — Human Knight (5/5)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn.

2 /10
$0.03
Green Dragon

Green Dragon

Creature — Dragon (4/4)

Flying
Poison Breath — When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it.

6.4 /10
$0.07
Master Symmetrist

Master Symmetrist

Creature — Rhino Druid (4/4)

Reach
Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn.

4.1 /10
$0.04
Nemata Grove Guardian

Nemata, Grove Guardian

Legendary Creature — Treefolk (4/5)

: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.

6.7 /10
$0.10
Old One Eye

Old One Eye

Legendary Creature — Tyranid (6/6)

Trample
Other creatures you control have trample.
When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.
Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.

8.3 /10
$0.62
Optimus Prime Hero  Optimus Prime Autobot Leader

Optimus Prime, Hero // Optimus Prime, Autobot Leader

Legendary Artifact Creature — Robot // Legendary Artifact — (4/8)

More Than Meets the Eye (You may cast this card converted for .)
At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
When Optimus Prime dies, return it to the battlefield converted under its owner's control.

Optimus Prime, Autobot Leader

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Trample
Whenever you attack, bolster 2. The chosen creature gains trample until end of turn. When that creature deals combat damage to a player this turn, convert Optimus Prime.

7 /10
$2.16
Sakiko Mother of Summer

Sakiko, Mother of Summer

Legendary Creature — Snake Shaman (3/3)

Whenever a creature you control deals combat damage to a player, add that much . Until end of turn, you don't lose this mana as steps and phases end.

6.3 /10
$2.64
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.