Creature — Elf Scout (0/1)
, Sacrifice Centaur's Herald: Create a 3/3 green Centaur creature token.
Creature — Elf Druid Soldier (1/1)
, Tap an untapped artifact or creature you control: Add one mana of any color.
Creature — Elf Scout (1/1)
Whenever Copperhorn Scout attacks, untap each other creature you control.
Creature — Fungus // Creature — Fungus Horror (1/1)
At the beginning of your upkeep, mill a card. Then if there are three or more creature cards in your graveyard, transform Deathbonnet Sprout. (To mill a card, put the top card of your library into your graveyard.)
Deathbonnet Hulk
At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk.
Creature — Human Peasant (1/1)
Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)
Creature — Elf Warrior (1/2)
Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard.
, , Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature — Elf Shaman (1/1)
Whenever another creature enters the battlefield, you gain 1 life.
Creature — Human Ooze (1/1)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from Experiment One: Regenerate Experiment One. (The next time this creature would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
Creature — Hydra Beast (0/0)
Feral Hydra enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.
Creature — Ogre (2/2)
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.
Creature — Dryad Horror (1/1)
Deathtouch
Delirium — Gnarlwood Dryad gets +2/+2 as long as there are four or more card types among cards in your graveyard.
Creature — Hydra (0/0)
Vigilance, trample, haste
Goldvein Hydra enters the battlefield with X +1/+1 counters on it.
When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power.
Creature — Elephant (3/4)
When Greenbelt Rampager enters the battlefield, pay (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get .
Creature — Human Druid (1/1)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as Honored Hierarch is renowned, it has vigilance and ": Add one mana of any color."
Creature — Elemental (0/0)
Ivy Elemental enters the battlefield with X +1/+1 counters on it.
Creature — Merfolk Scout (1/1)
When Jadelight Spelunker enters the battlefield, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Creature — Elf Rogue (1/2)
Reach
, Tap an untapped creature you control: Add one mana of any color.
Creature — Human Monk (1/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Werewolf Horror // Creature — Eldrazi Werewolf (2/1)
: Transform Kessig Prowler.
Sinuous Predator
Sinuous Predator can't be blocked by more than one creature.
Creature — Ouphe (1/1)
Knickknack Ouphe enters the battlefield with X +1/+1 counters on it.
When Knickknack Ouphe enters the battlefield, reveal the top X cards of your library. You may put any number of Aura cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.
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