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Cards similar to Slaughterhorn (400)

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Dormant Grove  Gnarled Grovestrider

Dormant Grove // Gnarled Grovestrider

Enchantment // Creature — Treefolk (0/0)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.

Gnarled Grovestrider

Vigilance
Other creatures you control have vigilance.

7.4 /10
$0.09
Druid of Horns

Druid of Horns

Creature — Human Druid (2/3)

Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token.

2.5 /10
$0.04
Eladamri Lord of Leaves

Eladamri, Lord of Leaves

Legendary Creature — Elf Warrior (2/2)

Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Elves have shroud. (They can't be the targets of spells or abilities.)

7.3 /10
~$62
Elder Pine of Jukai

Elder Pine of Jukai

Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)

4.7 /10
$0.20
Emerald Dragonfly

Emerald Dragonfly

Creature — Insect (1/1)

Flying
: Emerald Dragonfly gains first strike until end of turn.

2 /10
$0.30
Erhnam Djinn

Erhnam Djinn

Creature — Djinn (4/5)

At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)

0.9 /10
$0.25
Erstwhile Trooper

Erstwhile Trooper

Creature — Zombie Soldier (2/2)

Discard a creature card: Erstwhile Trooper gets +2/+2 and gains trample until end of turn. Activate only once each turn.

1.3 /10
$0.04
Fangren Firstborn

Fangren Firstborn

Creature — Beast (4/2)

Whenever Fangren Firstborn attacks, put a +1/+1 counter on each attacking creature.

5.4 /10
$1.65
Firewake Sliver

Firewake Sliver

Creature — Sliver (1/1)

All Sliver creatures have haste.
All Slivers have ", Sacrifice this permanent: Target Sliver creature gets +2/+2 until end of turn."

7 /10
$0.23
Forcemage Advocate

Forcemage Advocate

Creature — Centaur Shaman (2/1)

: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.

2.4 /10
$0.19
Ghirapur Guide

Ghirapur Guide

Creature — Elf Scout (3/2)

: Target creature you control can't be blocked by creatures with power 2 or less this turn.

2 /10
$0.02
Giltspire Avenger

Giltspire Avenger

Creature — Human Soldier (2/2)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Destroy target creature that dealt damage to you this turn.

5.9 /10
$0.69
GoShintai of Lifes Origin

Go-Shintai of Life's Origin

Legendary Enchantment Creature — Shrine (3/4)

, : Return target enchantment card from your graveyard to the battlefield.
Whenever Go-Shintai of Life's Origin or another nontoken Shrine enters the battlefield under your control, create a 1/1 colorless Shrine enchantment creature token.

8.6 /10
$3.88
Godtoucher

Godtoucher

Creature — Elf Cleric (2/2)

, : Prevent all damage that would be dealt to target creature with power 5 or greater this turn.

1 /10
$0.05
Gruul Guildmage

Gruul Guildmage

Creature — Human Shaman (2/2)

( can be paid with either or .)
, Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker.
: Target creature gets +2/+2 until end of turn.

2.7 /10
$0.13
Gruul Scrapper

Gruul Scrapper

Creature — Human Berserker (3/2)

When Gruul Scrapper enters the battlefield, if was spent to cast it, it gains haste until end of turn.

0.2 /10
$0.01
Guardian of the Great Conduit

Guardian of the Great Conduit

Creature — Elemental (2/4)

Reach (This creature can block creatures with flying.)
As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.)

1.1 /10
$0.09
Guardian ShieldBearer

Guardian Shield-Bearer

Creature — Human Soldier (2/1)

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control.

2.6 /10
$0.03
Hamlet Captain

Hamlet Captain

Creature — Human Warrior (2/2)

Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.

3.7 /10
$0.02
Hound Tamer  Untamed Pup

Hound Tamer // Untamed Pup

Creature — Human Werewolf // Creature — Werewolf (3/3)

Trample
: Put a +1/+1 counter on target creature.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Untamed Pup

Trample
Other Wolves and Werewolves you control have trample.
: Put a +1/+1 counter on target creature.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7.8 /10
$0.17
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