Enchantment — Aura
Enchant land
At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays or 1 life.
Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Enchantment
Whenever you cycle a card, you may pay . When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a Cursed Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
II — Scry 2.
III — When you next cast an instant or sorcery spell with mana value 3 or less this turn, copy that spell. You may choose new targets for the copy.
Creature — Spirit // Enchantment — Aura (3/3)
Gutter Skulker can't be blocked as long as it's attacking alone.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Gutter Shortcut
Enchant creature
Enchanted creature can't be blocked as long as it's attacking alone.
If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.
Enchantment — Aura
Enchant creature or planeswalker
When Hold for Questioning enters the battlefield, tap enchanted permanent and investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Enchantment
When Icy Prison enters the battlefield, exile target creature.
At the beginning of your upkeep, sacrifice Icy Prison unless any player pays .
When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.
World Enchantment
Whenever a player casts an instant spell, counter it unless that player pays , where X is its mana value.
Enchantment
Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
Enchantment
Whenever you scry, put a verse counter on Lost Isle Calling.
, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.
Legendary Snow Enchantment
Whenever Marit Lage's Slumber or another snow permanent enters the battlefield under your control, scry 1.
At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
Enchantment
As Monastery Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost more to cast.
Enchantment — Aura
Enchant creature
When Motion Sickness enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Whenever you visit an Attraction, you may attach Motion Sickness to target tapped creature.
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Enchantment — Aura
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless they pay .
Cycling (, Discard this card: Draw a card.)
Enchantment
Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.
: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gain control of up to one target artifact for as long as you control Scroll of Isildur. The Ring tempts you.
II — Tap up to two target creatures. Put a stun counter on each of them.
III — Draw a card for each tapped creature target opponent controls.
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