Legendary Creature — Beholder (5/6)
At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way.
Legendary Artifact Creature — Robot (5/5)
When The Motherlode, Excavator enters, choose target opponent. You get an amount of (energy counters) equal to the number of nonbasic lands that player controls.
Whenever The Motherlode attacks, you may pay . When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.
Artifact Creature — Golem (3/3)
: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it.
Enchantment
Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."
Creature — Skeleton (0/0)
Skeleton Scavengers enters with a +1/+1 counter on it.
Pay for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.
Legendary Artifact Creature — Human Wizard (3/3)
At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.
Creature — Beast (6/5)
At the beginning of your end step, sacrifice each other creature you control.
Discard two cards, Sacrifice Plague Reaver: Choose target opponent. Return Plague Reaver to the battlefield under that player's control at the beginning of their next upkeep.
Sorcery
Choose target opponent and target creature they control. You and that player have a breath-holding contest. If you win, you gain control of that creature.
Creature — Lizard Warlock (2/2)
Menace (This creature can't be blocked except by two or more creatures.)
When Thought-Stalker Warlock enters, choose target opponent. If they lost life this turn, they reveal their hand, you choose a nonland card from it, and they discard that card. Otherwise, they discard a card.
Sorcery
Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control.
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I -- Destroy target land.
II -- Put target land card from a graveyard onto the battlefield under your control.
III -- Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.
Instant
Choose target opponent. You create X 3/3 green Beast creature tokens, where X is the number of artifacts that player controls.
Creature — Human Wizard (1/2)
, : Choose target opponent who has at least two fewer creature cards in their graveyard than you do as you activate this ability. Destroy target nonblack creature that player controls.
Creature — Human Wizard (1/2)
, : Choose target opponent who has more life than you do as you activate this ability. Keeper of the Flame deals 2 damage to that player.
Creature — Human Wizard (1/2)
, : Choose target opponent who has at least two more cards in hand than you do as you activate this ability. Draw a card.
Creature — Human Wizard (1/2)
, : Choose target opponent who controls more creatures than you do as you activate this ability. Create a 2/2 green Beast creature token.
Creature — Human Wizard (1/2)
, : Choose target opponent who has more life than you do as you activate this ability. You gain 3 life.
Legendary Creature — Human Wizard (1/4)
At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn.
Partner (You can have two commanders if both have partner.)
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