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Cards similar to Soldevi Heretic (400)

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Repository Skaab

Repository Skaab

Creature — Zombie (3/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Repository Skaab exploits a creature, return target instant or sorcery card from your graveyard to your hand.

6.1 /10
$0.08
Riptide Mangler

Riptide Mangler

Creature — Beast (0/3)

: Change Riptide Mangler's base power to target creature's power. (This effect lasts indefinitely.)

1.3 /10
$0.22
Rootwater Hunter

Rootwater Hunter

Creature — Merfolk (1/1)

: Rootwater Hunter deals 1 damage to any target.

5.4 /10
$0.12
Rootwater Matriarch

Rootwater Matriarch

Creature — Merfolk (2/3)

: Gain control of target creature for as long as that creature is enchanted.

3.3 /10
$0.34
RushingTide Zubera

Rushing-Tide Zubera

Creature — Zubera Spirit (3/3)

When Rushing-Tide Zubera dies, if 4 or more damage was dealt to it this turn, draw three cards.

0.8 /10
$0.17
Sages Row Denizen

Sage's Row Denizen

Creature — Vedalken Wizard (2/3)

Whenever another blue creature enters the battlefield under your control, target player mills two cards.

5.1 /10
$0.03
Saiba Cryptomancer

Saiba Cryptomancer

Creature — Moonfolk Ninja (0/1)

Flash
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Hexproof

6.8 /10
$0.05
Saiba Syphoner

Saiba Syphoner

Creature — Human Ninja (2/2)

Flash
This spell costs less to cast if there are no instant or sorcery cards in your hand.
When Saiba Syphoner enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
If Saiba Syphoner would die, shuffle it into your library instead.

10 /10
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Sailmonger

Sailmonger

Creature — Human Monger (3/3)

: Target creature gains flying until end of turn. Any player may activate this ability.

1.5 /10
$0.24
Sand Squid

Sand Squid

Creature — Squid Beast (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
You may choose not to untap Sand Squid during your untap step.
: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Sand Squid remains tapped.

2.2 /10
$0.40
Scaldkin

Scaldkin

Creature — Elemental (2/2)

Flying
, Sacrifice Scaldkin: It deals 2 damage to any target.

0.3 /10
$0.03
Schema Thief

Schema Thief

Creature — Vedalken Rogue Artificer (3/3)

Flying
Whenever Schema Thief deals combat damage to a player, create a token that's a copy of target artifact that player controls.

7.2 /10
$0.39
Scion of Oona

Scion of Oona

Creature — Faerie Soldier (1/1)

Flash
Flying
Other Faerie creatures you control get +1/+1.
Other Faeries you control have shroud. (They can't be the targets of spells or abilities.)

8.6 /10
$0.77
Sea Gate Stormcaller

Sea Gate Stormcaller

Creature — Human Wizard (2/1)

Kicker
When Sea Gate Stormcaller enters the battlefield, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.

5.6 /10
$0.43
Seasinger

Seasinger

Creature — Merfolk (0/1)

When you control no Islands, sacrifice Seasinger.
You may choose not to untap Seasinger during your untap step.
: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.

4 /10
$0.28
Sejiri Merfolk

Sejiri Merfolk

Creature — Merfolk Soldier (2/1)

As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

1.4 /10
$0.15
Selhoff Occultist

Selhoff Occultist

Creature — Human Rogue (2/3)

Whenever Selhoff Occultist or another creature dies, target player mills a card.

4.3 /10
$0.05
Separatist Voidmage

Separatist Voidmage

Creature — Human Wizard (2/2)

When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand.

2.8 /10
$0.06
Serendib Sorcerer

Serendib Sorcerer

Creature — Human Wizard (1/1)

: Target creature other than Serendib Sorcerer has base power and toughness 0/2 until end of turn.

3.9 /10
$0.15
Shacklegeist

Shacklegeist

Creature — Spirit (2/2)

Flying
Shacklegeist can block only creatures with flying.
Tap two untapped Spirits you control: Tap target creature you don't control.

7.1 /10
$0.07
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