Legendary Creature — Kobold Warrior (0/1)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Heroic — Whenever you cast a spell that targets Rosnakht, Heir of Rohgahh, create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
Creature — Satyr Soldier (1/1)
Heroic — Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.
Creature — Cat (2/1)
Scarred Puma can't attack unless a black or green creature also attacks.
Creature — Elemental Lizard (1/1)
Whenever Scorch Spitter attacks, it deals 1 damage to the player or planeswalker it's attacking.
Artifact Creature — Equipment Monkey (1/1)
Equipped creature gets +1/+1.
Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Enchantment — Aura // Creature — Insect Horror (0/0)
Enchant creature
Enchanted creature attacks each combat if able.
When enchanted creature dies, return Skin Invasion to the battlefield transformed under your control.
Skin Shedder
Creature — Phyrexian Construct (0/0)
Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards.
Creature — Dragon (3/3)
Flying
Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it.
Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon.
Creature — Goblin Rogue (1/1)
, : Target creature with power 2 or less can't be blocked this turn.
Creature — Human Mercenary (1/1)
, : Target player shuffles their library.
Creature — Human Warrior (1/1)
Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.
Creature — Human Wizard (1/2)
Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
Creature — Dwarf Wizard (1/1)
Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls.
Creature — Goblin Warrior (0/2)
Defender
: Spear Spewer deals 1 damage to each player.
Creature — Goblin Shaman (1/1)
: Spikeshot Elder deals damage equal to its power to any target.
Creature — Human Shaman (1/1)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Stonewright is paired with another creature, each of those creatures has ": This creature gets +1/+0 until end of turn."
Creature — Sliver (1/1)
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)
Creature — Vampire Noble (1/1)
Stromkirk Noble can't be blocked by Humans.
Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.
Creature — Human Wizard (1/1)
, : Target player loses 1 life.
, : Target creature gets +1/+1 until end of turn.
Creature — Tiefling Peasant (1/1)
Double team
Other Demons, Devils, Imps, and Tieflings you control get +1/+0.
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