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Cards similar to Spawnbroker (400)

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Vendilion Clique

Vendilion Clique

Legendary Creature — Faerie Wizard (3/1)

Flash
Flying
When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.

7.9 /10
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Venser Shaper Savant

Venser, Shaper Savant

Legendary Creature — Human Wizard (2/2)

Flash
When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.

9.5 /10
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Vigean Graftmage

Vigean Graftmage

Creature — Vedalken Wizard Mutant (0/0)

Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Untap target creature with a +1/+1 counter on it.

6.4 /10
$0.15
Vizier of the Anointed

Vizier of the Anointed

Creature — Human Cleric (2/4)

When Vizier of the Anointed enters the battlefield, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle.
Whenever you activate an eternalize or embalm ability, draw a card.

2.5 /10
$0.04
Voidmage Husher

Voidmage Husher

Creature — Human Wizard (2/2)

Flash (You may cast this spell any time you could cast an instant.)
When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.)
Whenever you cast a spell, you may return Voidmage Husher to its owner's hand.

5.3 /10
$0.26
Wall of Lost Thoughts

Wall of Lost Thoughts

Creature — Wall (0/4)

Defender
When Wall of Lost Thoughts enters the battlefield, target player mills four cards.

6.4 /10
$0.15
Warkite Marauder

Warkite Marauder

Creature — Human Pirate (2/1)

Flying
Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.

8.3 /10
$0.09
Wingshield Agent

Wingshield Agent

Creature — Human Soldier (2/3)

Wingshield Agent enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn.

3.1 /10
$0.02
Wizard Mentor

Wizard Mentor

Creature — Human Wizard (2/2)

: Return Wizard Mentor and target creature you control to their owner's hand.

2.2 /10
$0.14
Wu Spy

Wu Spy

Creature — Human Soldier Rogue (1/1)

When Wu Spy enters the battlefield, look at the top two cards of target player's library. Put one of them into their graveyard.

0.6 /10
~$10
Yannik Scavenging Sentinel

Yannik, Scavenging Sentinel

Legendary Creature — Hyena Beast (3/3)

Partner with Nikara, Lair Scavenger
Vigilance
When Yannik, Scavenging Sentinel enters the battlefield, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power.

5.2 /10
$0.40
Yasova Dragonclaw

Yasova Dragonclaw

Legendary Creature — Human Warrior (4/2)

Trample
At the beginning of combat on your turn, you may pay . If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.

5.4 /10
$0.17
Zephyr Singer

Zephyr Singer

Creature — Siren Pirate (3/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying, vigilance
When Zephyr Singer enters the battlefield, put a flying counter on each creature that convoked it.

7.5 /10
$0.28
Angelic Harold

Angelic Harold

Legendary Creature — Angel Performer (2/2)

Flying
When Angelic Harold enters the battlefield, you may put a name sticker on a nonland permanent you own.
Each creature you control with three or more words in its name gets +1/+1.

0.1 /10
$0.02
Annex Sentry

Annex Sentry

Artifact Creature — Phyrexian Cleric (1/4)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Annex Sentry enters the battlefield, exile target artifact or creature an opponent controls with mana value 3 or less until Annex Sentry leaves the battlefield.

7.4 /10
$0.11
Arctic Merfolk

Arctic Merfolk

Creature — Merfolk (1/1)

Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)
If Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.

2.5 /10
$0.18
Azorius Arrester

Azorius Arrester

Creature — Human Soldier (2/1)

When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

4.1 /10
$0.07
Banisher Priest

Banisher Priest

Creature — Human Cleric (2/2)

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

7 /10
$0.05
Biolume Egg  Biolume Serpent

Biolume Egg // Biolume Serpent

Creature — Serpent Egg // Creature — Serpent (0/4)

Defender
When Biolume Egg enters the battlefield, scry 2.
When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning of the next end step.

Biolume Serpent

Sacrifice two Islands: Biolume Serpent can't be blocked this turn.

4.1 /10
$0.03
Blue Dragon

Blue Dragon

Creature — Dragon (5/5)

Flying
Lightning Breath — When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.

5.8 /10
$0.25
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