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Cards similar to Sphinx of the Final Word (18)

Cast Through Time

Cast Through Time

Enchantment

Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

5.2 /10
$2.06
Firesong and Sunspeaker

Firesong and Sunspeaker

Legendary Creature — Minotaur Cleric (4/6)

Red instant and sorcery spells you control have lifelink.
Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.

6.9 /10
$0.16
Heartflame Duelist  Heartflame Slash

Heartflame Duelist // Heartflame Slash

Creature — Human Knight // Instant — Adventure (3/1)

Instant and sorcery spells you control have lifelink.

Heartflame Slash

Heartflame Slash deals 3 damage to any target. (Then exile this card. You may cast the creature later from exile.)

6.7 /10
$0.12
Pestilent Spirit

Pestilent Spirit

Creature — Spirit (3/2)

Menace, deathtouch
Instant and sorcery spells you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)

6.5 /10
$0.39
Radiant Scrollwielder

Radiant Scrollwielder

Creature — Dwarf Cleric (2/4)

Instant and sorcery spells you control have lifelink.
At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead.

7.2 /10
$0.14
Soulfire Grand Master

Soulfire Grand Master

Creature — Human Monk (2/2)

Lifelink
Instant and sorcery spells you control have lifelink.
: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.

7.1 /10
$1.45
Allosaurus Shepherd

Allosaurus Shepherd

Creature — Elf Shaman (1/1)

This spell can't be countered.
Green spells you control can't be countered.
: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.

9.5 /10
~$24
Celestial Armor

Celestial Armor

Artifact — Equipment

Flash (You may cast this spell any time you could cast an instant.)
When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn.
Equipped creature gets +2/+0 and has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

3.4 /10
$2.35
Dragonlord Dromoka

Dragonlord Dromoka

Legendary Creature — Elder Dragon (5/7)

This spell can't be countered.
Flying, lifelink
Your opponents can't cast spells during your turn.

9.2 /10
~$12
Emrakul the Aeons Torn

Emrakul, the Aeons Torn

Legendary Creature — Eldrazi (15/15)

This spell can't be countered.
When you cast this spell, take an extra turn after this one.
Flying, protection from spells that are one or more colors, annihilator 6
When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

10 /10
~$24
Emrakul the World Anew

Emrakul, the World Anew

Legendary Creature — Eldrazi (12/12)

When you cast this spell, gain control of all creatures target player controls.
Flying, protection from spells and from permanents that were cast this turn
When Emrakul, the World Anew leaves the battlefield, sacrifice all creatures you control.
Madness—Pay six .

8.6 /10
~$19
Howlpack Piper  Wildsong Howler

Howlpack Piper // Wildsong Howler

Creature — Human Werewolf // Creature — Werewolf (2/2)

This spell can't be countered.
, : You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Wildsong Howler

Whenever this creature enters or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8 /10
$0.51
NivMizzet Parun

Niv-Mizzet, Parun

Legendary Creature — Dragon Wizard (5/5)

This spell can't be countered.
Flying
Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target.
Whenever a player casts an instant or sorcery spell, you draw a card.

9.8 /10
$1.36
Prowling Serpopard

Prowling Serpopard

Creature — Cat Snake (4/3)

This spell can't be countered.
Creature spells you control can't be countered.

9.1 /10
$1.37
Spellbreaker Behemoth

Spellbreaker Behemoth

Creature — Beast (5/5)

This spell can't be countered.
Creature spells you control with power 5 or greater can't be countered.

6.7 /10
$0.49
Surrak Dragonclaw

Surrak Dragonclaw

Legendary Creature — Human Warrior (6/6)

Flash
This spell can't be countered.
Creature spells you control can't be countered.
Other creatures you control have trample.

9.2 /10
$1.25
Thrun Breaker of Silence

Thrun, Breaker of Silence

Legendary Creature — Troll Shaman (5/5)

This spell can't be countered.
Trample
Thrun, Breaker of Silence can't be the target of nongreen spells your opponents control or abilities from nongreen sources your opponents control.
During your turn, Thrun has indestructible.

8.1 /10
$0.18
Thrun the Last Troll

Thrun, the Last Troll

Legendary Creature — Troll Shaman (4/4)

This spell can't be countered.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
: Regenerate Thrun, the Last Troll.

6.5 /10
$1.17

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