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Cards similar to Spike Cannibal (400)

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Azra Smokeshaper

Azra Smokeshaper

Creature — Azra Ninja (3/3)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn.

6.3 /10
$0.04
Balduvian Atrocity

Balduvian Atrocity

Creature — Phyrexian Berserker (2/3)

Kicker (You may pay an additional as you cast this spell.)
Menace
When Balduvian Atrocity enters the battlefield, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.

3.8 /10
$0.03
Barkhide Troll

Barkhide Troll

Creature — Troll (2/2)

Barkhide Troll enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

3.3 /10
$0.10
BitingPalm Ninja

Biting-Palm Ninja

Creature — Human Ninja (3/3)

Ninjutsu
Biting-Palm Ninja enters the battlefield with a menace counter on it.
Whenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.

7.5 /10
$0.46
Bladewings Thrall

Bladewing's Thrall

Creature — Zombie (3/3)

Bladewing's Thrall has flying as long as you control a Dragon.
When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.

5.1 /10
$0.14
Blaring Captain

Blaring Captain

Creature — Azra Warrior (2/2)

Partner with Blaring Recruiter (When this creature enters the battlefield, target player may put Blaring Recruiter into their hand from their library, then shuffle.)
Whenever Blaring Captain attacks, attacking Warriors get +1/+1 until end of turn.

3.7 /10
$0.10
Bloatfly Swarm

Bloatfly Swarm

Creature — Insect Mutant (0/0)

Flying
Bloatfly Swarm enters the battlefield with five +1/+1 counters on it.
If damage would be dealt to Bloatfly Swarm while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from it, then give each player a rad counter for each +1/+1 counter removed this way.

6.8 /10
$0.14
Callous Bloodmage

Callous Bloodmage

Creature — Vampire Warlock (2/1)

When Callous Bloodmage enters the battlefield, choose one —
• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
• You draw a card and you lose 1 life.
• Exile target player's graveyard.

8.5 /10
$0.58
Cao Ren Wei Commander

Cao Ren, Wei Commander

Legendary Creature — Human Soldier Warrior (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Cao Ren, Wei Commander enters the battlefield, you lose 3 life.

1.6 /10
~$119
Conductor of Cacophony

Conductor of Cacophony

Creature — Demon (2/1)

Conductor of Cacophony enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Conductor of Cacophony: It deals 1 damage to each other creature and each player.

3.8 /10
$0.05
Crovax the Cursed

Crovax the Cursed

Legendary Creature — Vampire Noble (0/0)

Crovax the Cursed enters the battlefield with four +1/+1 counters on it.
At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax.
: Crovax gains flying until end of turn.

2.1 /10
--
Dragons Disciple

Dragon's Disciple

Creature — Human Monk (1/3)

As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it.
Dragons you control have ward . (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

4.8 /10
$0.05
Dunland Crebain

Dunland Crebain

Creature — Bird Horror (1/1)

Flying
When Dunland Crebain enters the battlefield, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

6.9 /10
$0.03
Duskfang Mentor

Duskfang Mentor

Creature — Human Cleric (1/3)

When Duskfang Mentor enters the battlefield, put a lifelink counter on target non-Human creature you control.
, : Put a +1/+1 counter on each creature you control with lifelink.

6.7 /10
$0.11
Faceless Devourer

Faceless Devourer

Creature — Nightmare Horror (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
When Faceless Devourer enters the battlefield, exile another target creature with shadow.
When Faceless Devourer leaves the battlefield, return the exiled card to the battlefield under its owner's control.

2.9 /10
$0.16
Fell Beast of Mordor

Fell Beast of Mordor

Creature — Drake Beast (3/3)

Flying
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
Whenever Fell Beast of Mordor enters the battlefield or attacks, target opponent loses X life and you gain X life, where X is the number of +1/+1 counters on it.

5.6 /10
$0.41
Haunted Dead

Haunted Dead

Creature — Zombie (2/2)

When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.
, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.

3.8 /10
--
Hunted Horror

Hunted Horror

Creature — Horror (7/7)

Trample
When Hunted Horror enters the battlefield, target opponent creates two 3/3 green Centaur creature tokens with protection from black.

8.7 /10
$0.68
Intellect Devourer

Intellect Devourer

Creature — Horror (2/4)

Devour Intellect — When Intellect Devourer enters the battlefield, each opponent exiles a card from their hand until Intellect Devourer leaves the battlefield.
Body Thief — You may play lands and cast spells from among cards exiled with Intellect Devourer. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.

8.4 /10
$0.08
Jumbo Imp

Jumbo Imp

Creature — Imp (0/0)

Flying
As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.

10 /10
$0.31
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