Artifact Creature — Cleric (3/3)
All Walls able to block Marble Priest do so.
Prevent all combat damage that would be dealt to Marble Priest by Walls.
Artifact Creature — Assembly-Worker (2/2)
Whenever you cast a historic spell, you may pay . If you do, create a token that's a copy of Mishra's Self-Replicator. (Artifacts, legendaries, and Sagas are historic.)
Artifact Creature — Wall (0/6)
Defender (This creature can't attack.)
: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
Artifact Creature — Myr (3/1)
When Myr Kinsmith enters the battlefield, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle.
Artifact Creature — Myr (1/4)
: Switch Myr Quadropod's power and toughness until end of turn.
Artifact Creature — Construct (3/3)
: Narstad Scrapper gets +1/+0 until end of turn.
Artifact Creature — Juggernaut (2/3)
Otarian Juggernaut can't be blocked by Walls.
Threshold — As long as seven or more cards are in your graveyard, Otarian Juggernaut gets +3/+0 and attacks each combat if able.
Artifact Creature — Golem (3/2)
Affinity for Mountains (This spell costs less to cast for each Mountain you control.)
Haste
Artifact Creature — Cat (4/3)
Creatures named Rock Lobster can't attack or block.
Artifact Creature — Golem (2/3)
: Patagia Golem gains flying until end of turn.
Artifact Creature — Golem (3/3)
When Pattern Matcher enters the battlefield, you may search your library for a card with the same name as another creature you control, reveal it, put it into your hand, then shuffle.
Artifact Creature — Construct (3/3)
When Peace Strider enters the battlefield, you gain 3 life.
Artifact Creature — Shapeshifter (0/0)
As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)
Artifact Creature — Phyrexian Horror (0/0)
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.
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