Legendary Creature — Dwarf Warrior (1/1)
Double strike
Whenever another legendary creature enters the battlefield under your control, put a +1/+1 counter on Gimli of the Glittering Caves.
Whenever Gimli deals combat damage to a player, create a Treasure token.
Creature — Goblin Warrior (1/1)
: Goblin Fireleaper gets +1/+0 until end of turn.
When Goblin Fireleaper dies, it deals damage equal to its power to target creature an opponent controls.
Creature — Goblin Employee (0/4)
Reach
Whenever you roll a die, if the result isn't stored on Goblin Girder Gang, you may store that result on it. When you do, Goblin Girder Gang deals 1 damage to any target without a hat.
Goblin Girder Gang gets +1/+0 for each result stored on it.
Creature — Goblin Mutant (5/5)
Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.
Creature — Goblin (1/1)
Goblin Sharpshooter doesn't untap during your untap step.
Whenever a creature dies, untap Goblin Sharpshooter.
: Goblin Sharpshooter deals 1 damage to any target.
Creature — Goblin (1/1)
Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn.
: Goblin Snowman deals 1 damage to target creature it's blocking.
Legendary Creature — Goblin Rogue (2/2)
Whenever a creature you control deals combat damage to a player, choose one —
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Creature — Goblin Rogue (2/3)
Whenever Grotag Night-Runner deals combat damage to a player, exile the top card of your library. You may play that card this turn.
Creature — Vampire (2/2)
Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.
Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.
Creature — Human Wizard (2/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
, Sacrifice Heartfire Immolator: It deals damage equal to its power to target creature or planeswalker.
Creature — Vampire (2/2)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it.
Creature — Elemental Dog (2/2)
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to that player.
Creature — Devil (3/3)
Haste
Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.
Creature — Human Warrior (0/4)
Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.)
Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control.
Creature — Human Wizard (0/4)
Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target.
Creature — Dog (3/3)
Whenever Karplusan Hound attacks, if you control a Chandra planeswalker, this creature deals 2 damage to any target.
Creature — Human Wizard (1/2)
, : Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to that player.
Artifact Creature — Equipment Dog (2/2)
Menace
Equipped creature gets +2/+2 and has menace.
Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature — Minotaur Warrior (2/3)
Inspired — Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn.
Creature — Human Warrior (2/2)
Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target.
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