← Edit search Random card

Cards similar to Spore Flower (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Blurred Mongoose

Blurred Mongoose

Creature — Mongoose (2/1)

This spell can't be countered.
Shroud (This creature can't be the target of spells or abilities.)

0.5 /10
$0.35
Bomb Squad

Bomb Squad

Creature — Dwarf (1/1)

: Put a fuse counter on target creature.
At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.
Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.

4.5 /10
$1.11
Cankerbloom

Cankerbloom

Creature — Phyrexian Fungus (3/2)

, Sacrifice Cankerbloom: Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.8 /10
$0.24
Carapace Forger

Carapace Forger

Creature — Elf Artificer (2/2)

Metalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts.

0.6 /10
$0.02
Cephalid Illusionist

Cephalid Illusionist

Creature — Cephalid Wizard (1/1)

Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards.
, : Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

5.9 /10
$2.79
Copper Longlegs

Copper Longlegs

Creature — Phyrexian Spider (1/3)

Reach
, Sacrifice Copper Longlegs: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

6.7 /10
$0.03
Deadly Recluse

Deadly Recluse

Creature — Spider (1/2)

Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

8.6 /10
$0.07
Destiny Spinner

Destiny Spinner

Enchantment Creature — Human (2/3)

Creature and enchantment spells you control can't be countered.
: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.

9.8 /10
$0.41
Drowsing Tyrannodon

Drowsing Tyrannodon

Creature — Dinosaur (3/3)

Defender (This creature can't attack.)
As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender.

3.8 /10
$0.03
Elvish Clancaller

Elvish Clancaller

Creature — Elf Druid (1/1)

Other Elves you control get +1/+1.
, : Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle.

6.5 /10
$0.55
Freyalise Supplicant

Freyalise Supplicant

Creature — Human Cleric (1/1)

, Sacrifice a red or white creature: Freyalise Supplicant deals damage to any target equal to half the sacrificed creature's power, rounded down.

0.7 /10
$0.22
Gaeas Herald

Gaea's Herald

Creature — Elf (1/1)

Creature spells can't be countered.

6.7 /10
$1.29
Garenbrig Squire

Garenbrig Squire

Creature — Human Soldier (2/2)

Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.)

2.4 /10
$0.01
Gemhide Sliver

Gemhide Sliver

Creature — Sliver (1/1)

All Slivers have ": Add one mana of any color."

9.1 /10
$0.33
Grappling Sundew

Grappling Sundew

Creature — Plant (0/4)

Defender, reach
: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.)

3.7 /10
$0.05
Ground Pounder

Ground Pounder

Creature — Goblin Warrior (2/2)

: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result.
Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn.

10 /10
$0.07
Harabaz Druid

Harabaz Druid

Creature — Human Druid Ally (0/1)

: Add X mana of any one color, where X is the number of Allies you control.

6.9 /10
$1.08
Homarid

Homarid

Creature — Homarid (2/2)

Homarid enters the battlefield with a tide counter on it.
At the beginning of your upkeep, put a tide counter on Homarid.
As long as there is exactly one tide counter on Homarid, it gets -1/-1.
As long as there are exactly three tide counters on Homarid, it gets +1/+1.
Whenever there are four or more tide counters on Homarid, remove all tide counters from it.

0.9 /10
$0.19
Intrepid Outlander

Intrepid Outlander

Creature — Orc Ranger (2/3)

Reach
Pack tactics — Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.)

4.2 /10
$0.03
Ixallis Keeper

Ixalli's Keeper

Creature — Human Shaman (2/2)

, , Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn.

1.4 /10
$0.03
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.