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Cards similar to Squall Line (400)

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Simic Charm

Simic Charm

Instant

Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.

9.3 /10
$1.07
Square Up

Square Up

Instant

Target creature has base power and toughness 4/4 until end of turn.

2 /10
$0.06
Sundering Growth

Sundering Growth

Instant

Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)

9.4 /10
$0.38
Surge of Strength

Surge of Strength

Instant

As an additional cost to cast this spell, discard a red or green card.
Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.

1 /10
$0.18
Thunder Salvo

Thunder Salvo

Instant

Thunder Salvo deals X damage to target creature, where X is 2 plus the number of other spells you've cast this turn.

2.3 /10
$0.02
Aerial Predation

Aerial Predation

Instant

Destroy target creature with flying. You gain 2 life.

3.5 /10
$0.03
Afterlife Insurance

Afterlife Insurance

Instant

Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)

5.1 /10
$1.60
Angelic Ascension

Angelic Ascension

Instant

Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying.

6.4 /10
$0.10
Assassins Trophy

Assassin's Trophy

Instant

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

9.9 /10
$3.53
Batwing Brume

Batwing Brume

Instant

Prevent all combat damage that would be dealt this turn if was spent to cast this spell. Each player loses 1 life for each attacking creature they control if was spent to cast this spell. (Do both if was spent.)

6.8 /10
$2.70
Betrayal at the Vault

Betrayal at the Vault

Instant

Target creature you control deals damage equal to its power to each of two other target creatures.

2.1 /10
$0.02
Broken Wings

Broken Wings

Instant

Destroy target artifact, enchantment, or creature with flying.

8 /10
$0.05
Cast into the Fire

Cast into the Fire

Instant

Choose one —
• Cast into the Fire deals 1 damage to each of up to two target creatures.
• Exile target artifact.

7.9 /10
$0.25
Caught in the Crossfire

Caught in the Crossfire

Instant

Spree (Choose one or more additional costs.)
+ — Caught in the Crossfire deals 2 damage to each outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
+ — Caught in the Crossfire deals 2 damage to each non-outlaw creature.

3.4 /10
$0.07
Choking Vines

Choking Vines

Instant

Cast this spell only during the declare blockers step.
X target attacking creatures become blocked. Choking Vines deals 1 damage to each of those creatures. (This spell works on creatures that can't be blocked.)

2.5 /10
$0.15
Cinderclasm

Cinderclasm

Instant

Kicker (You may pay an additional as you cast this spell.)
Cinderclasm deals 1 damage to each creature. If it was kicked, it deals 2 damage to each creature instead.

6.3 /10
$0.06
Corrosive Gale

Corrosive Gale

Sorcery

( can be paid with either or 2 life.)
Corrosive Gale deals X damage to each creature with flying.

3 /10
$0.13
Crossbow Ambush

Crossbow Ambush

Instant

Creatures you control gain reach until end of turn. (They can block creatures with flying.)

1.9 /10
$0.17
Crushing Canopy

Crushing Canopy

Instant

Choose one —
• Destroy target creature with flying.
• Destroy target enchantment.

5.8 /10
$0.02
Crushing Vines

Crushing Vines

Instant

Choose one —
• Destroy target creature with flying.
• Destroy target artifact.

4.8 /10
$0.05
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