Enchantment — Aura
Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."
Instant
Destroy target artifact or enchantment. Create a 1/1 green Squirrel creature token for each fire extinguisher you can see from your seat.
Creature — Treefolk (1/2)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token.
Legendary Creature — Squirrel Warlock (3/3)
Menace
Other Squirrels you control have menace.
Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token.
, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Sorcery
Create a 1/1 green Squirrel creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Create a 1/1 green Squirrel creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Enchantment
Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token.
Artifact
At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter.
Squirrels you control get +1/+1 for each acorn counter on Chitterspitter.
, : Create a 1/1 green Squirrel creature token.
Enchantment
As Form of the Squirrel enters, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield.
Creatures can't attack you.
You have shroud.
You can't cast spells.
Creature — Human Druid (1/1)
At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.
Threshold — All Squirrels get +2/+2 as long as seven or more cards are in your graveyard.
Creature — Vedalken Wizard (2/1)
When Specimen Collector enters, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token.
When Specimen Collector dies, create a token that's a copy of target token you control.
Creature — Raccoon Lizard Bird (1/1)
When Squirrel Dealer enters, ask a person outside the game "Do you like Squirrels-" If they do, create a 1/1 green Squirrel creature token.
Enchantment
: Reveal a card in your hand, covering the artist credit. Target opponent guesses the artist. If they guess wrong, create a 1/1 green Squirrel creature token.
Enchantment
When Squirrel Sanctuary enters, create a 1/1 green Squirrel creature token.
Whenever a nontoken creature you control dies, you may pay . If you do, return Squirrel Sanctuary to its owner's hand.
Creature — Squirrel (4/4)
When Squirrel Squatters enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn.
Artifact — Attraction
Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize!
Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice Squirrel Stack and open an Attraction.
Enchantment — Aura
Enchant land
Enchanted land has ", : Create a 2/2 green and blue Drake creature token with flying."
Enchantment — Aura
Enchant land
Enchanted land has ": Create a 5/5 green Beast creature token with trample."
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