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Cards similar to Steamcore Weird (400)

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Trophy Mage

Trophy Mage

Creature — Human Wizard (2/2)

When Trophy Mage enters the battlefield, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.

9.4 /10
$0.60
Urza Lord High Artificer

Urza, Lord High Artificer

Legendary Creature — Human Artificer (1/4)

When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.

9.7 /10
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Venerated Teacher

Venerated Teacher

Creature — Human Wizard (2/2)

When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up.

2 /10
$0.10
Vizier of the Anointed

Vizier of the Anointed

Creature — Human Cleric (2/4)

When Vizier of the Anointed enters the battlefield, you may search your library for a creature card with eternalize or embalm, put that card into your graveyard, then shuffle.
Whenever you activate an eternalize or embalm ability, draw a card.

2.5 /10
$0.04
Voda Sea Scavenger

Voda Sea Scavenger

Creature — Merfolk Rogue (3/2)

Domain — When Voda Sea Scavenger enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.

2.3 /10
$0.01
WillowWind

Willow-Wind

Creature — Elemental (3/4)

Flying
When Willow-Wind enters the battlefield, scry 2.

3.1 /10
$0.13
Wing Splicer

Wing Splicer

Creature — Phyrexian Human Artificer (1/1)

When Wing Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golem creatures you control have flying.

7.3 /10
$0.30
Wormfang Behemoth

Wormfang Behemoth

Creature — Nightmare Fish Beast (5/5)

When Wormfang Behemoth enters the battlefield, exile all cards from your hand.
When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.

0.2 /10
$0.25
Wormfang Crab

Wormfang Crab

Creature — Nightmare Crab (3/6)

Wormfang Crab can't be blocked.
When Wormfang Crab enters the battlefield, an opponent chooses a permanent you control other than Wormfang Crab and exiles it.
When Wormfang Crab leaves the battlefield, return the exiled card to the battlefield under its owner's control.

3.5 /10
$0.20
Wormfang Drake

Wormfang Drake

Creature — Nightmare Drake (3/4)

Flying
When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake.
When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.

3.4 /10
$0.10
Wormfang Turtle

Wormfang Turtle

Creature — Nightmare Turtle Beast (2/4)

When Wormfang Turtle enters the battlefield, exile a land you control.
When Wormfang Turtle leaves the battlefield, return the exiled card to the battlefield under its owner's control.

1.7 /10
$0.21
Wu Longbowman

Wu Longbowman

Creature — Human Soldier Archer (1/1)

: Wu Longbowman deals 1 damage to any target. Activate only during your turn, before attackers are declared.

1.6 /10
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Yanlings Harbinger

Yanling's Harbinger

Creature — Bird (2/4)

Flying
When Yanling's Harbinger enters the battlefield, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle.

0.9 /10
$0.13
Yaroks Wavecrasher

Yarok's Wavecrasher

Creature — Elemental (4/4)

When Yarok's Wavecrasher enters the battlefield, return another creature you control to its owner's hand.

2 /10
$0.03
Zurzoth Chaos Rider

Zurzoth, Chaos Rider

Legendary Creature — Devil (2/3)

Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.

8.4 /10
$0.25
Arbalest Engineers

Arbalest Engineers

Creature — Human Artificer (2/2)

When Arbalest Engineers enters the battlefield, choose one —
• Arbalest Engineers deals 1 damage to any target.
• Put a +1/+1 counter on target creature. It gains trample and haste until end of turn.
• Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

3.4 /10
$0.04
Cinder Elemental

Cinder Elemental

Creature — Elemental (2/2)

, , Sacrifice Cinder Elemental: It deals X damage to any target.

2.9 /10
$0.18
Cosima God of the Voyage  The Omenkeel

Cosima, God of the Voyage // The Omenkeel

Legendary Creature — God // Legendary Artifact — Vehicle (2/4)

At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."

The Omenkeel

Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled.
Crew 1

8.7 /10
$0.36
Hostage Taker

Hostage Taker

Creature — Human Pirate (2/3)

When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

9.5 /10
$0.15
Invasion of Amonkhet  Lazotep Convert

Invasion of Amonkhet // Lazotep Convert

Battle — Siege // Creature — Zombie (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Amonkhet enters the battlefield, each player mills three cards, then each opponent discards a card and you draw a card. (To mill three cards, a player puts the top three cards of their library into their graveyard.)

Lazotep Convert

You may have Lazotep Convert enter the battlefield as a copy of any creature card in a graveyard, except it's a 4/4 black Zombie in addition to its other colors and types.

7.9 /10
$0.15
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