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Cards similar to Steeling Stance (400)

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Savage Surge

Savage Surge

Instant

Target creature gets +2/+2 until end of turn. Untap that creature.

3.7 /10
$0.03
Schismotivate

Schismotivate

Instant

Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.

1 /10
$0.09
Semesters End

Semester's End

Instant

Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.

9.4 /10
$0.17
Sivvis Ruse

Sivvi's Ruse

Instant

If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn to creatures you control.

1.8 /10
$0.16
Stand Firm

Stand Firm

Instant

Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

2.6 /10
$0.08
Steal Strength

Steal Strength

Instant

Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.

0.4 /10
$0.12
Stolen Vitality

Stolen Vitality

Instant

Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.

5.5 /10
$0.02
Success

Success!

Instant

Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn.

10 /10
$0.05
Sudden Strength

Sudden Strength

Instant

Target creature gets +3/+3 until end of turn.
Draw a card.

1.3 /10
$0.18
Sugar Rush

Sugar Rush

Instant

Target creature gets +3/+0 until end of turn.
Draw a card.

4.7 /10
$0.02
Surprise Deployment

Surprise Deployment

Instant

Cast this spell only during combat.
You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)

1.1 /10
$0.21
Titanic Growth

Titanic Growth

Instant

Target creature gets +4/+4 until end of turn.

7.4 /10
--
Umezawas Charm

Umezawa's Charm

Instant

Choose one —
• Target creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.

2.4 /10
$0.03
Unchecked Growth

Unchecked Growth

Instant — Arcane

Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn.

2.8 /10
$0.13
Vampires Zeal

Vampire's Zeal

Instant

Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

2.8 /10
$0.03
Veterans Reflexes

Veteran's Reflexes

Instant

Target creature gets +1/+1 until end of turn. Untap that creature.

3.2 /10
$0.04
Wax  Wane

Wax // Wane

Instant // Instant

Target creature gets +2/+2 until end of turn.

Wane

Destroy target enchantment.

3.7 /10
$0.21
Wicked Reward

Wicked Reward

Instant

As an additional cost to cast this spell, sacrifice a creature.
Target creature gets +4/+2 until end of turn.

0.5 /10
$0.11
Wild Might

Wild Might

Instant

Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays .

0.8 /10
$0.10
Zealous Persecution

Zealous Persecution

Instant

Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.

3.7 /10
$0.10
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