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Cards similar to Stitch in Time (400)

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Pulling Teeth

Pulling Teeth

Sorcery

Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

3.8 /10
$0.10
Reap and Sow

Reap and Sow

Sorcery

Choose one —
• Destroy target land.
• Search your library for a land card, put that card onto the battlefield, then shuffle.
Entwine (Choose both if you pay the entwine cost.)

6.8 /10
$0.19
Recross the Paths

Recross the Paths

Sorcery

Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

5.3 /10
$0.30
Revive the Fallen

Revive the Fallen

Sorcery

Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

4.6 /10
$0.21
Road of Return

Road of Return

Sorcery

Choose one —
• Return target permanent card from your graveyard to your hand.
• Put your commander into your hand from the command zone.
Entwine (Choose both if you pay the entwine cost.)

7.7 /10
$0.40
Torment of Hailfire

Torment of Hailfire

Sorcery

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

9.8 /10
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Woodland Guidance

Woodland Guidance

Sorcery

Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Exile Woodland Guidance.

2.7 /10
$0.15
Abandon the Post

Abandon the Post

Sorcery

Up to two target creatures can't block this turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4.7 /10
$0.01
Acceptable Losses

Acceptable Losses

Sorcery

As an additional cost to cast this spell, discard a card at random.
Acceptable Losses deals 5 damage to target creature.

0.7 /10
$0.08
Acid Rain

Acid Rain

Sorcery

Destroy all Forests.

3 /10
--
Acidic Soil

Acidic Soil

Sorcery

Acidic Soil deals damage to each player equal to the number of lands they control.

8 /10
$1.48
Act of Treason

Act of Treason

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

8.5 /10
$0.04
Act on Impulse

Act on Impulse

Sorcery

Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

5.8 /10
$0.19
Airborne Aid

Airborne Aid

Sorcery

Draw a card for each Bird on the battlefield.

5.8 /10
$0.17
All of History All at Once

All of History, All at Once

Sorcery

Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Storm (When you cast this spell, copy it for each spell cast before it this turn.)

6.5 /10
$0.20
Amass the Components

Amass the Components

Sorcery

Draw three cards, then put a card from your hand on the bottom of your library.

4.8 /10
$0.06
Anarchy

Anarchy

Sorcery

Destroy all white permanents.

2.5 /10
--
Ancestral Reminiscence

Ancestral Reminiscence

Sorcery

Draw three cards, then discard a card.

4.8 /10
$0.02
Anchor to Reality

Anchor to Reality

Sorcery

As an additional cost to cast this spell, sacrifice an artifact or creature.
Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2.

8 /10
$0.06
Anchor to the Aether

Anchor to the Aether

Sorcery

Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

3.6 /10
$0.06
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