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Cards similar to Stoic Champion (400)

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Distinguished Conjurer

Distinguished Conjurer

Creature — Human Wizard (1/2)

Whenever another creature enters the battlefield under your control, you gain 1 life.
, : Exile another target creature you control, then return it to the battlefield under its owner's control.

7.9 /10
$0.60
Dragon Bell Monk

Dragon Bell Monk

Creature — Human Monk (2/2)

Vigilance
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

2.9 /10
$0.07
Dragons Disciple

Dragon's Disciple

Creature — Human Monk (1/3)

As Dragon's Disciple enters the battlefield, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, Dragon's Disciple enters the battlefield with a +1/+1 counter on it.
Dragons you control have ward . (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

4.8 /10
$0.05
Dream Devourer

Dream Devourer

Creature — Demon Cleric (0/3)

Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by . (During your turn, you may pay and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.

9 /10
$0.84
Drogskol Infantry  Drogskol Armaments

Drogskol Infantry // Drogskol Armaments

Creature — Spirit Soldier // Enchantment — Aura (2/2)

Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Drogskol Armaments

Enchant creature
Enchanted creature gets +2/+2.
If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.

3.8 /10
$0.03
Drogskol Reinforcements

Drogskol Reinforcements

Creature — Spirit Soldier (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other Spirits you control have melee.
Prevent all noncombat damage that would be dealt to Spirits you control.

8 /10
$0.28
Duelist of Deep Faith

Duelist of Deep Faith

Creature — Phyrexian Soldier (2/2)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
As long as it's your turn, Duelist of Deep Faith has first strike.

5.8 /10
$0.02
Dusk Legion Duelist

Dusk Legion Duelist

Creature — Vampire Soldier (2/2)

Vigilance
Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn.

8.8 /10
$0.64
Dwarfhold Champion

Dwarfhold Champion

Creature — Dwarf Warrior (3/1)

As long as Dwarfhold Champion is equipped, it gets +0/+2.

3.4 /10
$0.02
Dwarven Soldier

Dwarven Soldier

Creature — Dwarf Soldier (2/1)

Whenever Dwarven Soldier blocks or becomes blocked by one or more Orcs, Dwarven Soldier gets +0/+2 until end of turn.

2.1 /10
$0.12
Elusive Spellfist

Elusive Spellfist

Creature — Human Monk (1/3)

Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.

5.4 /10
$0.04
Emberstrike Duo

Emberstrike Duo

Creature — Elemental Warrior Shaman (1/1)

Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.
Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.

0.9 /10
$0.16
Ethersworn Canonist

Ethersworn Canonist

Artifact Creature — Human Cleric (2/2)

Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.

9.4 /10
$6.16
Festival Crasher

Festival Crasher

Creature — Devil (1/3)

Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn.

3.7 /10
$0.07
Fire Urchin

Fire Urchin

Creature — Elemental (1/3)

Trample
Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn.

2.8 /10
$0.02
First Slivers Chosen

First Sliver's Chosen

Creature — Sliver (3/3)

Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

5.3 /10
$0.20
Flaming Fist Duskguard

Flaming Fist Duskguard

Creature — Dwarf Soldier (3/1)

When Flaming Fist Duskguard enters the battlefield, you get a one-time boon with "When you cast a creature spell, it perpetually gets +1/+0."

10 /10
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Forerunner of the Legion

Forerunner of the Legion

Creature — Vampire Knight (2/2)

When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top.
Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.

8.3 /10
$0.74
Frenzy Sliver

Frenzy Sliver

Creature — Sliver (1/1)

All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)

4.5 /10
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Frodo Determined Hero

Frodo, Determined Hero

Legendary Creature — Halfling Warrior (2/2)

Whenever Frodo, Determined Hero enters the battlefield or attacks, you may attach target Equipment you control with mana value 2 or 3 to Frodo.
As long as it's your turn, prevent all damage that would be dealt to Frodo.

5.6 /10
$0.48
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