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Cards similar to Stun (400)

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Sirens Ruse

Siren's Ruse

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.

8 /10
$0.19
Skyshroud Ambush

Skyshroud Ambush

Instant

Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.

10 /10
--
Skyshroud Blessing

Skyshroud Blessing

Instant

All lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)
Draw a card.

3 /10
$0.20
Solfatara

Solfatara

Instant

Target player can't play lands this turn.
Draw a card at the beginning of the next turn's upkeep.

0.9 /10
$0.10
Squelch

Squelch

Instant

Counter target activated ability. (Mana abilities can't be targeted.)
Draw a card.

3.6 /10
$0.27
Startling Development

Startling Development

Instant

Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4.
Cycling (, Discard this card: Draw a card.)

4 /10
$0.05
Study Break

Study Break

Instant

Tap up to two target creatures.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

2.8 /10
$0.01
Sugar Rush

Sugar Rush

Instant

Target creature gets +3/+0 until end of turn.
Draw a card.

4.7 /10
$0.02
Sway of Illusion

Sway of Illusion

Instant

Any number of target creatures become the color of your choice until end of turn.
Draw a card.

4.4 /10
$0.30
Swerve

Swerve

Instant

Change the target of target spell with a single target.

5.2 /10
$0.33
Teach by Example

Teach by Example

Instant

When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

7.6 /10
$0.08
TelJilad Defiance

Tel-Jilad Defiance

Instant

Target creature gains protection from artifacts until end of turn.
Draw a card.

2.8 /10
$0.07
The Chase Is On

The Chase Is On

Instant

Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

2.6 /10
$0.02
Turf Wound

Turf Wound

Instant

Target player can't play lands this turn.
Draw a card.

1.4 /10
$0.27
Updraft

Updraft

Instant

Target creature gains flying until end of turn.
Draw a card at the beginning of the next turn's upkeep.

3 /10
$0.19
Valiant Farewell

Valiant Farewell

Instant

Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0."
Draw a card.

10 /10
--
Verdant Rebirth

Verdant Rebirth

Instant

Until end of turn, target creature gains "When this creature dies, return it to its owner's hand."
Draw a card.

6.8 /10
$0.12
Without Weakness

Without Weakness

Instant

Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
Cycling (, Discard this card: Draw a card.)

5.4 /10
$0.05
Zhalfirin Shapecraft

Zhalfirin Shapecraft

Instant

Target creature has base power and toughness 4/3 until end of turn.
Draw a card.

4.9 /10
$0.03
Afterlife Insurance

Afterlife Insurance

Instant

Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)

4.9 /10
$1.53
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