Creature — Ooze (4/4)
Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.
Creature — Phyrexian Beast (4/4)
Trample
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Whenever Bloated Contaminator deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature — Lizard (2/2)
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.
Creature — Turtle (3/3)
Whenever Blossoming Tortoise enters the battlefield or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped.
Activated abilities of lands you control cost less to activate.
Land creatures you control get +1/+1.
Enchantment Creature — Satyr (4/2)
Flash
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +4/+2.
Snow Creature — Elf Warrior (3/2)
Whenever you cast a creature spell, if of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. ( is mana from a snow source.)
Creature — Dryad (4/4)
Whenever another nontoken creature enters the battlefield, you may pay . If you do, that creature's controller creates a token that's a copy of that creature.
Creature — Human Warrior (3/3)
Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.
Creature — Sliver (3/3)
Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.
Creature — Spider (2/4)
Reach
When Brood Weaver dies, create a 1/2 green Spider creature token with reach.
Creature — Tyranid (3/3)
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Brood Telepathy — When Broodlord enters the battlefield, distribute X +1/+1 counters among any number of other target creatures you control.
Creature — Human Werewolf // Creature — Werewolf (6/5)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Dire-Strain Demolisher
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Creature — Spirit (2/2)
Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
Creature — Human Warrior (2/3)
When Caldaia Strongarm enters the battlefield, put two +1/+1 counters on target creature.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Creature — Centaur (3/3)
Haste
Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."
Creature — Centaur Cleric (3/3)
When Centaur Healer enters the battlefield, you gain 3 life.
Creature — Kavu (3/3)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
This creature can't be blocked by creatures with power 2 or less.
Creature — Human Shaman (2/4)
Vigilance
Formidable — : Add . Activate only if creatures you control have total power 8 or greater.
Creature — Human Elf Druid (2/4)
Bear Form — As long as it's your turn, Circle of the Moon Druid is a Bear with base power and toughness 4/2. (It loses all other creature types.)
Creature — Rhino Beast (5/3)
Cliffrunner Behemoth has haste as long as you control a red permanent.
Cliffrunner Behemoth has lifelink as long as you control a white permanent.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.