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Cards similar to Supernatural Stamina (400)

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Defiling Tears

Defiling Tears

Instant

Until end of turn, target creature becomes black, gets +1/-1, and gains ": Regenerate this creature."

0.2 /10
$0.19
Defy Gravity

Defy Gravity

Instant

Target creature gains flying until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.8 /10
$0.21
Downsize

Downsize

Instant

Target creature you don't control gets -4/-0 until end of turn.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

3.1 /10
$0.06
Extirpate

Extirpate

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.

2.8 /10
$0.79
Fatal Blow

Fatal Blow

Instant

Destroy target creature that was dealt damage this turn. It can't be regenerated.

2.6 /10
$0.18
FoulTongue Shriek

Foul-Tongue Shriek

Instant

Target opponent loses 1 life for each attacking creature you control. You gain that much life.

7 /10
$0.16
Ghastly Demise

Ghastly Demise

Instant

Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.

5.7 /10
$0.03
Glyph of Doom

Glyph of Doom

Instant

Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn.

0.8 /10
$0.25
Gods Willing

Gods Willing

Instant

Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Scry 1.

9 /10
$0.10
Gravebind

Gravebind

Instant

Target creature can't be regenerated this turn.
Draw a card at the beginning of the next turn's upkeep.

2.7 /10
$0.87
Great Train Heist

Great Train Heist

Instant

Spree (Choose one or more additional costs.)
+ — Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+ — Creatures you control get +1/+0 and gain first strike until end of turn.
+ — Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.

7.7 /10
$2.23
Hapatras Mark

Hapatra's Mark

Instant

Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

5 /10
$0.14
Infernal Reckoning

Infernal Reckoning

Instant

Exile target colorless creature. You gain life equal to its power.

2.5 /10
$0.48
Mirrodin Avenged

Mirrodin Avenged

Instant

Destroy target creature that was dealt damage this turn.
Draw a card.

6.9 /10
$0.07
Misery Charm

Misery Charm

Instant

Choose one —
• Destroy target Cleric.
• Return target Cleric card from your graveyard to your hand.
• Target player loses 2 life.

3.4 /10
$0.15
Oblivions Hunger

Oblivion's Hunger

Instant

Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.)

6.9 /10
$0.04
Orcish Medicine

Orcish Medicine

Instant

Target creature gains your choice of lifelink or indestructible until end of turn.
Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

7.9 /10
$0.07
Piety Charm

Piety Charm

Instant

Choose one —
• Destroy target Aura attached to a creature.
• Target Soldier creature gets +2/+2 until end of turn.
• Creatures you control gain vigilance until end of turn.

1.7 /10
$0.10
Rustler Rampage

Rustler Rampage

Instant

Spree (Choose one or more additional costs.)
+ — Untap all creatures target player controls.
+ — Target creature gains double strike until end of turn.

3.7 /10
$0.10
Shades Breath

Shade's Breath

Instant

Until end of turn, each creature you control becomes a black Shade and gains ": This creature gets +1/+1 until end of turn."

0.7 /10
$0.12
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