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Cards similar to Sylvan Library (18)

Bandits Talent

Bandit's Talent

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
When Bandit's Talent enters, each opponent discards two cards unless they discard a nonland card.
: Level 2
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 2 life.
: Level 3
At the beginning of your draw step, draw an additional card for each opponent who has one or fewer cards in hand.

6.7 /10
$0.30
Dragonhawk Fates Tempest

Dragonhawk, Fate's Tempest

Legendary Creature — Bird Dragon (5/5)

Flying
Whenever Dragonhawk enters or attacks, exile the top X cards of your library, where X is the number of creatures you control with power 4 or greater. You may play those cards until your next end step. At the beginning of your next end step, Dragonhawk deals 2 damage to each opponent for each of those cards that are still exiled.

8 /10
$3.38
Mana Vault

Mana Vault

Artifact

This artifact doesn't untap during your untap step.
At the beginning of your upkeep, you may pay . If you do, untap this artifact.
At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you.
: Add .

10 /10
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Master of Death

Master of Death

Creature — Zombie Wizard (3/1)

When Master of Death enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand.

8.4 /10
$0.16
Midnight Oil

Midnight Oil

Enchantment

Midnight Oil enters with seven hour counters on it.
At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil.
Your maximum hand size is equal to the number of hour counters on Midnight Oil.
Whenever you discard a card, you lose 1 life.

5.1 /10
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Sarkhan the Dragonspeaker

Sarkhan, the Dragonspeaker

Legendary Planeswalker — Sarkhan

+1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)
-3: Sarkhan, the Dragonspeaker deals 4 damage to target creature.
-6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."

6.1 /10
$0.45
SwordPoint Diplomacy

Sword-Point Diplomacy

Sorcery

Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.

3.4 /10
$0.20
Wave of Terror

Wave of Terror

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your draw step, destroy each creature with mana value equal to the number of age counters on Wave of Terror. They can't be regenerated.

1.2 /10
$0.75
Devourer of Destiny

Devourer of Destiny

Creature — Eldrazi (6/6)

You may reveal this card from your opening hand. If you do, at the beginning of your first upkeep, look at the top four cards of your library. You may put one of those cards back on top of your library. Exile the rest.
When you cast this spell, exile target permanent that's one or more colors.

6.5 /10
$1.53
Overbeing of Myth

Overbeing of Myth

Creature — Spirit Avatar (0/0)

Overbeing of Myth's power and toughness are each equal to the number of cards in your hand.
At the beginning of your draw step, draw an additional card.

5.5 /10
$2.79
Preferred Selection

Preferred Selection

Enchantment

At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay . If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.

1.4 /10
$0.93
Vault 21 House Gambit

Vault 21: House Gambit

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Discard a card, then draw a card.
III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.

5.6 /10
$0.10
Well of Ideas

Well of Ideas

Enchantment

When Well of Ideas enters, draw two cards.
At the beginning of each other player's draw step, that player draws an additional card.
At the beginning of your draw step, draw two additional cards.

8.3 /10
$1.03
Avaricious Dragon

Avaricious Dragon

Creature — Dragon (4/4)

Flying
At the beginning of your draw step, draw an additional card.
At the beginning of your end step, discard your hand.

7.2 /10
$1.73
Bringer of the Black Dawn

Bringer of the Black Dawn

Creature — Bringer (5/5)

You may pay rather than pay this spell's mana cost.
Trample
At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle and put that card on top.

6.1 /10
$1.51
Grafted Skullcap

Grafted Skullcap

Artifact

At the beginning of your draw step, draw an additional card.
At the beginning of your end step, discard your hand.

4.4 /10
$0.88
Heightened Awareness

Heightened Awareness

Enchantment

As Heightened Awareness enters, discard your hand.
At the beginning of your draw step, draw an additional card.

2.1 /10
$0.42
Lord Skitters Blessing

Lord Skitter's Blessing

Enchantment

When this enchantment enters, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card.

8.2 /10
$0.27

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